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game: Kosumi
review | 12/13/05 | Chris Galbraith
Did you used to love games until your soul got sucked away and you spent day after day staring at three walls of a cubicle? Now you just can\'t find \"the time\" to play games as much as you\'d like? We\'ve got your solution: Kosumi is a multiplayer, turn-based strategy game that moves slowly, which might be just the thing for some gamers. Check out Chris Galbraith\'s review for all the details about this work-friendly gaming experiment.
game: Auto Assault
preview | 12/11/05 | Tristan Mayshark
NCSoft\'s promising new entry into an admittedly crowded MMORPG market may pave some new ground and bulldoze a few mountains along the way. Auto Assault is a vehicle-based MMORPG that puts you into a bleak future landscape dominated by greasemonkey aliens with high-powered weapons. A public beta is in-progress right now, so check out Tristan\'s preview to get more info.
game: King's Quest IX (Now The Silver Lining)
news | 12/11/05 | Aaron Stanton
We here at GamesFirst want to congratulate everyone working on the King\'s Quest IV project, and a thumbs up to everyone that helped save it. On December 9th, 2005, Vivendi Universal, who owns the publishing rights to King\'s Quest, announced that they would allow King\'s Quest IV to be developed with a name change to, \"The Silver Lining.\" This came about after the gaming community pulled together and made enough noise to change Vivendi\'s mind, who had shut down the project with a cease and desist letter. Kudos to Vivendi, as well, for being a large company that\'s still willing to change its mind from time to time.
news | 12/11/05 | Shawn Rider
Konami has announced that they will begin selling their products directly to customers via their new online storefront, KonamiStyle.com. The online storefront launches with a catalog of 75 Konami titles, including fan-favorite franchises Castlevania, Metal Gear Solid, Silent Hill, Yu-Gi Oh, and Dance Dance Revolution. The move to a direct-sales website will also open up possibilities for Konami to offer customer incentive and reward programs, which Konami hopes will help maintain a community of loyal gamers around the publisher\'s many games.
game: Quake 4
review | 12/07/05 | Blaine Krumpe
id Software is a lumbering juggernaut in the industry, and their new Doom 3 engine is one of the most incredible technologies to hit games. So, of course, we were stoked to get our hands on some Quake IV action, built on the Doom engine. Raven Software handles the development duties this time out, and for fans of high energy running and gunning, Quake IV doesn\'t get much better than this. Blaine takes it for a spin and delivers the review of the PC version. Can it hold up to the high expectations of the fragging masses? Check here to find out.
game: Creatures Exodus and Creatures Village
review | 12/07/05 | Shawn Rider
Kutoka is well-known for making unique and quality children\'s games. Their Creatures series has been a popular little toy in Europe and Canada where it\'s Francophone version wooed tykes with cute little fuzzy beings. So is Creatures the Tamagotchi of the 21st Century? Shawn\'s got the review here, to help ease the decision for nervous parents.
game: Painkiller: Hell Wars
preview | 12/06/05 | Tristan Mayshark
Painkiller is headed from the PC to the Xbox next January, and it has survived the transition nearly unscathed. This is good for Xbox owners who have not yet made the jump to the 360, as well as anyone looking for a nice diversion during the Winter doldrums of 2006. Painkiller: Hell Wars puts players into a fast and furious FPS carnage fest, and Tristan has the hands-on experience to compare this to the cult hit released last year for PC.
game: Revolution
news | 12/06/05 | George Holomshek
At a recent appearance in front of Japan\'s Digital Interactive Entertainment Conference, famed Nintendo game designer, Shigeru Miyamoto, stunned the audience with a single comment about the upcoming Nintendo Revolution: \"There\'s another secret.\" Miyamoto offered no further explanation, but the last secret Nintendo had kept from us was the Revolution\'s controller, and that was undoubtedly huge news. So what else could Nintendo have up their sleeve? George gathers the scant details and tries to put together some theories right here.
game: Hammer & Sickle
review | 12/05/05 | Sean Hilliard
Hammer & Sickle is the latest turn-based RPG to hit store shelves. Does it stand up next to previous hits like Fallout and KOTOR? Do Soviets really have more fun? Are a hammer and sickle in-game weapons? Is Rambo cool enough to merit his own skill set? Or should this game just be nuked? Find out in Sean\'s full review.
EDITOR\'S NOTE: Our initial version of this review featured some inaccurate information about the character classes available in H&S. We have since corrected our review, and we apologize for any confusion this error may have caused.
game: Xbox 360
feature | 12/05/05 | Shawn Rider
It might be heresy, but let\'s consider for a moment the Xbox 360 as a media hub: The gaming features are \"extras\" and the media features are primary. We want to use the Xbox 360 mainly to stream music, images and video from the home computer. How does the Xbox 360 stack up to other media hubs like the D-Link DSM-320 or the Phillips Streamium? Shawn takes a look at some of the key reasons why the $299 Xbox 360 Core System is a good choice for users who might be more interested in media than videogames.
game: Fable: The Lost Chapters
review | 11/30/05 | Chris Martin
Fable was a major game for Xbox, and in many ways it was a disappointment: It was quick, and many of the insanely innovative game ideas we originally heard about were tamed into merely interesting or innovative ideas. In the end, it could never shake the glory of what had initially been promised when legendary designer Peter Molyneaux first spoke about Fable. Now the Xbox receives the polished and buffed version of Fable that was released earlier this Fall for the PC. Fable: The Lost Chapters adds a bunch of new content to the game, ranging from new bosses to new moves and spells. It\'s a welcome addition to the game, and reminds us why Fable remains a game every Xbox owner must play: It\'s fun. Get the full review from Chris Martin right here.
game: Shattered Union
review | 11/28/05 | Rick Fehrenbacher
While Shattered Union offers a great setting (near-future American Civil War) along with your basic old school turn-based wargaming, it doesn\'t do nearly enough with the setting, and the turn-based tactical game is unfortunately overshadowed by a god-awful campaign mode. Rick delivers the bottom line in his review.
game: Gun
review | 11/26/05 | Shawn Rider
Neversoft\'s latest offering diverges greatly from their history with the Tony Hawk franchise. Gun is a wild western that puts you in the role of Colton White as he hunts for the man who murdered his father. This is a gritty action game with plenty of awesome shootouts and gorey mutilations, and it\'s definitely something that anyone who loves Unforgiven or Deadwood ought to check out. But can Gun win over gamers to become the baddest disc your box has ever slotted? Shawn takes it for a ride and lets you know in his commplete review.
game: Vietcong 2
review | 11/21/05 | Sean Hilliard
Vietcong 2 puts gamers into the Vietnam War and allows them to play either American or Vietcong forces. Solid gameplay and nice production values make Vietcong a decent title, but a completely stock story and some boneheaded AI prevent it from standing out. Vietcong 2 is still a welcome change from the overplayed WWII games that proliferate these days. Check in with Sean Hilliard for his complete review.
game: Xbox 360
how-to | 11/20/05 | Shawn Rider
The Xbox is amazing for a lot of reasons, not the least of which is a whole raft of new multimedia capabilities. Now all media playback is handled by the system, which means you can overlay your custom soundtrack on any game you\'d like. Connect to other PCs on your home network, or to portable devices including PSP and iPod, and you can stream music right into your games. And if you have a PC with Windows Media Center Edition 2005, then the Xbox 360 becomes the hub of your media life: live television, recorded shows, and playback of videos from your PC are just some of the features in the new Xbox 360.
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