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preview | 05/14/06 | Jeremy Kauffman
EA\'s Battle for Middle Earth series brings the insanely huge battles of the Lord of the Rings trilogy to the small screen (if you aren\'t blessed like our man Jeremy with a really big monitor). But now EA is set to make Battle for Middle Earth II the first major real-time strategy game to work well on the home console. Previous attempts to bring titles like Starcraft to the game consoles have fallen flat, but after some hands-on time with BFME2, it looks like EA has finally broken through to a working control scheme that should make Xbox 360 owners very happy.
game: E3 2006
feature | 05/13/06 | Shawn Rider
The 2006 Electronic Entertainment Expo is over, but the good times certainly aren\'t. There were many things that impressed us at E3, a few that disappointed us, and plenty that we just didn\'t feel one way or the other about. But we\'ve focused in on the biggest of the big, the bestest of the best, and we have determined the best in a series of categories: Best of Show, Best Booth, Biggest Surprise, Most Annoyingly Exclusive, Gamer Approved, and the lowliest reward, Worst of Show. Check out the winners here.
editorial | 05/13/06 | George Holomshek
Nintendo made a slightly more exclusive showing at E3 this year, but overall showed off some bold new ideas. However, the company\'s focus is not solely on Wii; the DS remains a very successful handheld, and Cube owners were assured they will still receive a version of Twilight Princess. George has an overview of Nintendo\'s revelations, goals, and focus for E3 2006. Check it out.
news | 05/11/06 | Aaron Stanton
Booth babes have been a hot topic at E3 this year. The ESA has instigated additional enforcement policies to help control the extent to which booth babes reveal their bodies, and not everyone is happy about that. When two girls in revealing clothing showed up outside the convention center with signs that read, \"Booth Babe Protest: I\'m \"E\" for Everyone,\" and, \"Bikinis > Bullets,\" we couldn\'t help but stop for an interview. When E3 security showed up to chase them off the grounds, we also couldn\'t help but throw a press credential, a camera, and a little weight into the mix in an attempt to put it to The Man. Seems to have worked.
preview | 05/11/06 | Chris Martin
It was quite a day at the Nintendo booth at E3 today. With 27 titles, along with the Wii itself to be seen inside the fortress of a booth Nintendo had built, demand was high and lines were long. How long, you ask? Try a line of people with enough manpower that, if they wanted to, could have marched across the hall and held most of the Sony booth hostage. And while this mass of humanity deterred most of the GamesFirst! crew until tomorrow, our man Chris decided to brave the storm. Not only did he manage to come back alive, he even brought back an amusing story and some impressions of Mario\'s latest adventure.
game: Alan Wake
news | 05/09/06 | Shawn Rider
Alan Wake has found a home in Redmond, Washington. Microsoft will publish Remedy\'s latest title as an exclusive Xbox 360 game. Featuring a creepy psychological storyline that blends Stephen King style thrills with Twin Peaks style WTF?!?, Alan Wake promises to be a relatively amazing title. Plus, Alan Wake has all of the ladies swooning over him as the dreamiest title character to grace video games. Get the full story here.
game: Xbox Live
news | 05/09/06 | Shawn Rider
Microsoft has announced Xbox Live Anywhere, which will unify gaming on Windows Vista, Xbox 360 and Windows Mobile devices. Not only does this mean voice chat, friends list management, and text and multimedia messaging, but also multiplatform interoperability. That means PC gamers and console gamers will finally be able to play together. Shawn has the full story here.
game: Unreal Tournament 2007
preview | 05/08/06 | Blaine Krumpe
Unreal Tournament has a reputation that obviously precedes itself. Now we\'re all on pins and needles about the next generation of Tournament with UT 2007 and Blaine has the lowdown on what we\'re expecting, what we\'re guessing, and what we hope the next Unreal will feature. We have more on the future of frag right here.
game: Naruto: Clash of Ninja
review | 05/08/06 | George Holomshek
D3 Publisher and developer, Eighting, have done good work with the Naruto Gamecube title, Naruto: Clash of the Ninja. For a franchise-based kids\' game, Clash of the Ninja offers surprisingly enjoyable fighting action, especially in the multiplayer, and nice visuals in the 2D-fighter tradition. This is one cartoon-based title that parents don\'t have to be afraid to buy their children. George has the full story here.
game: Elder Scrolls IV: Oblivion
news | 05/05/06 | Aaron Stanton
Jack Thompson has earned a reputation for championing legislation restricting video games. He\'s appeared on news shows like CNN, often presenting what many would argue is a one-sided assessment of the state of the game industry. Now, he\'s booking appointments for talk show appearances over the recent Oblivion re-rate issue. In a press release sent to GamesFirst, Jack Thompson makes himself available for talk show interviews. The press release contains huge and obvious factual errors, a tactic that\'s been used by Jack Thompson repeatedly in the past. Still, you have to love quotes like, \"(The Oblivion nudity) is not a modification or \"mod\" of the game by gamers. It is an unlocking of content that was put there by Take-Two with the unlocking code provided by the developer!\" If you\'re up for a laugh, or to just be really pissed off, read the full press release.
game: Crysis
preview | 05/05/06 | Chris Martin
\"What makes a game, Mr. Yerli? Is it having the best graphics, no matter the cost? Is that what makes a game?...\" (Kudos if you know the homage). Even though Crysis, CryTek\'s newest project for the PC, has graphics that will drop your jaw, CryTek CEO Cevat Yerli has made it clear that they have no intentions of letting it become another FarCry: Instincts. Just like Half-Life became famous partly for its in-game use of storytelling, Crysis hopes to stand out for more than just its great graphics and gameplay. CryTek hopes to shed the image of producing video games with B-Movie storylines; they\'re aiming to offer next generation storytelling for a new generation of gaming.
game: Xbox 360
feature | 05/04/06 | Shawn Rider
Last March at the O\'Reilly Emerging Tech Conference, Bruce Sterling spoke about the concept of \"blogjects\"-- objects that generate data about their use and existence across space and time. What does that have to do with games? Two programmers have taken the concept, combined it with the Xbox Live game data feed generated by Xbox 360s everywhere, and have created a service that allows your Xbox to blog. Check out our coverage here.
game: Shadowgrounds
review | 05/04/06 | George Holomshek
Shadowgrounds is an independently developed European title that comes to North America thanks to Meridian 4, who has also recently announced that Shadowgrounds will be carried on Valve\'s popular Steam service. Featuring frantic top-down shooter action with excellent lighting and plenty of weapons upgrades, Shadowgrounds isn\'t a complicated game, it\'s just fun. Check out George\'s review for the full story.
preview | 05/03/06 | Amanda Bateman
Is recreating the world and devouring demons just not enough? Don\'t fret, Atlus has more from their Shin Megami Tensei series on the way, as hinted at by Pre-E3 coverage. Devil Summoner: Kuzunoha Raidou Tai Chouryoku Heidan and Persona 3 are next up, and you can get the scoop on them here.
preview | 05/02/06 | Matt James
Bethesda Softworks has a verified hit on their hands with Elder Scrolls IV: Oblivion. So the natural question we have for the company is, \"What\'s next?\" Not much is known so far about future Oblivion updates and expansions, although we expect to see some of that at E3, too. So far Bethesda has announced they will show off a new Pirates of the Caribbean title (to coincide with the movie) and two new Star Trek titles (one for PC/XB360 and the other for PSP/DS). Matt James rounds up the details we know so far, and we\'ve got some Trek screens.
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