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by Tim Bogen and Doug Walsh
BradyGames
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One thing we know about
Conkers Bad Fur Day is that it is tough. Damn tough. There are some little glitches
in camera angles and control that can really hinder your play, but mostly there are a few
times when you can either do a lot of "aimless wandering" (as Conker says), or
you can consult a walkthrough of some kind. I was really excited to get the OSG for Conker
just in time to help me figure out what to do after I killed the poo king. Unfortunately,
the OSG isnt all that great. It will help you get through the game, and it will help
you do that faster, but the most frustrating thing about the guide is how lame most of the
strategies are. For example, when fighting the mad scientist Tediz in the Casualty Dept.,
the guide actually says to "stay in third person mode and shoot from the hip."
Trying the strategy, I ran around, shooting in all directions and not hitting much until I
died. In reality, the best strategy seems to be to stay where you are, get in first person
mode, and pick off those nasty little stuffed bears one by one with the crosshairs. Every
time I used my strategy, I passed the level with no sweat, and not losing a single piece
of chocolate.
There are just too many other sections like that, where the strategy given in the guide
is either not explained very well or just not the best strategy. Because the strategies
are generally not explained very well, I found that a couple of the online walkthroughs,
available for free, were actually more detailed and useful. When you couple that with a
lack of cheat codes, this strategy guide doesnt hold up. And I know from
conversations with OSG writers that they often try to make the guide fit well with the
game adopt a similar style of discourse, humor, horror, whatever. Well, the
Conkers Bad Fur Day OSG aint like that. Its dry, straightforward, and
doesnt capture the irreverence, humor, or profanity of the game. I dont know
how much I would have wanted from this book, but I know I wanted more.
Shawn
Rider |
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