I worry that one-day all toys will
be replaced by their virtual counterparts. We have Barbie games, army men games, Lego
games and Matchbox games. Its probably heresy to say this on a video game website,
but there just seems to be something wrong about a video game based on toys. Matchbox cars
should be played with in the real world. Its just that simple. Apart from the
frustrations associated with substituting video games for the tactile experiences of
playground play, I have to admit that I found Matchbox: Emergency Patrol to be a fun
little game. Even though many elements of the gameplay and design feel very familiar, I
dont think that Ive played anything quite like it.The premise of the game is fairly
straightforward: you alternate between driving a police car, dealing with crooks of
various ilk, and driving a fire engine, putting out fires throughout the town. Some of the
challenges involve chasing other vehicles, while others have you seeking out a crime/fire
in progress and dealing with it in a timely and efficient manner. This is a very kid
oriented game. Even when chasing down bank robbers, you only shoot out a pair of handcuffs
to keep them in place. There are no guns and no people dying. But with everything going on
in the world, its kind of nice to have some bloodless entertainment every once in a
while.
This is
an entertaining little game and I was surprised at how quickly I got into it. The real
strength of the game lies in its variety. Not only do you have the different vehicles, but
the missions all feel fairly distinct. It could get really old putting out the same fires
again and again. The game even has two control schemes depending on how elaborate an
experience you want to make it. Its definitely not one of those games where you feel
like youve played the entire game after just one level.
The
graphics are nice, nothing spectacular, but they certainly get the job done. The police
car and fire engine look great and the fleeing criminals look just fine. There are some
really nice details in the backgrounds like garbage cans that can get knocked around.
Im so used to having completely static environments in Game Boy games that when I
knocked around some pylons I was genuinely surprised. The controls are also quite
responsive.
This is
a game that is aimed at a younger audience and I reviewed with kids in mind. There
isnt a lot here for the seasoned, more mature player, but I really think that if
kids can see theres more to gaming than blowing stuff up theyll really get a
kick out of Matchbox: Emergency Patrol. There can be no question that the Game Boy Color
is on the way out. Its capabilities just dont hold a candle to the Game Boy Advance.
But if Emergency Patrol is any indication, theres still some life in the old boy
just yet.