PLEASE NOTE:
You are currently viewing an archival version of GF!

Click here to return to the current GamesFirst! website.

Reviews
 
Articles
 

GF! Archival Version Copyright 1995-2004


dblogo.jpg (10364 bytes)

star06.gif (4104 bytes)star06.gif (4104 bytes)

Snapshot
Ups: Easy to install and learn; colorful screens.
Downs: Not very challenging, no real sense of purpose to the game, somewhat boring.
System Reqs:
Pentium-90, 16 MB RAM, 4X CD-ROM, SVGA.
By Anne Klowden, Gifted and Talented Facilitator,
McDonald School, Moscow, Idaho

db1.gif (9435 bytes)I was overjoyed when I first saw there was a new Dr. Brain computer game available. My gifted students have long enjoyed the challenges in " The Lost Mind of Dr. Brain," "The Castle of Dr. Brain," and others in this series. It was a bit confusing at first to see the name "Knowledge Adventure" on the box instead of the familiar "Sierra" with a different look to the title's lettering, but I was assured it was still the same company. This new program is called "IQ Adventure - A Brain-Building Strategy Game," just perfect, I thought, for my high-ability students. It sounded great!

db3.gif (10688 bytes)I expected the usual superior quality of these games, but as I began to explore, my concerns grew. After 60 minutes of play (at the Easy Level), I had only succeeded wandering aimlessly on 2 levels and had only solved 3 measly shape-matching puzzles. The point-and-click method of moving the main character was getting boring, and I still wasn't sure where I was heading or what I was supposed to be doing. I wanted more specific puzzles, more brainteasers and mental challenges, like those found in the "Lost Mind of Dr. Brain." The emphasis here seemed to be on moving around an alien planet looking for spaceship pieces, rather than on solving puzzles. After an hour, I decided that while my hand was getting exercise, my brain definitely was not.

db6.gif (10687 bytes)To the program's credit, the initial Web site "Help" screens are very informative and easy to use. They provide complete instructions on getting started, how to play the game, and an introduction to the characters and puzzles. The game's premise is simple: You have crash-landed on an alternate universe and your IDTM (Inter-Dimensional Transporter Machine) has broken apart. Your job is to locate the pieces, rebuild it, and get away before the robots harness your human brainpower.  Surrounded by strange flora and fauna, as well as bad-tempered robots and creatures, you need to solve various puzzles as you make your way through the environment.

db2.gif (10976 bytes)The creatures are cute, colorful, and of three types: Jungle Creatures, like the Botans, Mutans, harmless grass bugs, and sneaky Fumble Bees; Cavern Creatures, including the helpful moles, slimy green fungus, and destructive rock monsters; and the enemies in Bot City who want to keep you from rebuilding the IDTM. These include the Metal Eye Bots, challenging Quiz Bots, and Deadly Guard Bots. I never got to meet the interesting robots since I was seemingly stuck on level one as I wandered around and around. An interesting option I did not explore is the Multiplayer option, where you can connect to Adventure Link on the Internet. This allows you to play games and chat with other players and check your rankings.

The game reminded me of the old King's Quest games where you guide a character around an environment picking up objects for your inventory. I wanted something more, something challenging, something mentally intriguing. I was disappointed.

--Anne Klowden