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by
Ubisoft
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Videogames thus far have had an
even worse track record than Hollywood when it comes to adapting comic
books. I think the biggest reason this is true is because most people
just dont get comic books. When people set out to develop a movie or
game out of a comic they dont bother figure the comic out. Comics tend
to get lumped together in a way that movies and television do not. A
sane person wouldnt match up The Sopranos to Walker Texas Ranger or The
Real World to The Simpsons. Having watched your little brother play
Tetris you wouldnt walk away and think you know what those videogames
are all about. But this happens all the time with comic books. A perfect
example is the League of Extraordinary Gentlemen. You know that some
producer bought the rights after hearing the basest amount of the comic
books concept and ran with it. They could not have read the comic and
appreciated it for what it really is and made that movie. It in no way
even attempts to capture what the comic was; it simply borrowed the
names. Its too bad too because now millions of people have seen the
film and think that comic books can take some of the greatest literary
figures ever and degrade them to nothing more than mindless
super-heroics.
Then there are the comic book
adaptations that eliminate the comic book touches and focus just on the
great stories. This usually works best and XIII could have been one of
those titles. I wouldnt have blamed them. I might not have even
realized it was based on a comic. I had never heard of the French comic
that inspired the game until I read Shawns wonderful preview. That is
saying a lot because I am a big comic fan. (All of you cringing each
time I say comic book instead of graphic novel, poo poo on you. They
will always be comics to me.) XIII could have been just another
first-person-shooter and few would have been the wiser. But they didnt
go that route. They did something that hardly anyone had done before.
They took the time to understand the comic. This is what makes XIII
special and will forever set it apart from other FPS. Maybe not far
apart but just enough.
When they learn it is based on
a comic book, the first thing people will latch onto are the graphics. I
wouldnt have thought to use cel-shaded graphics in an FPS but somehow
it works here. Usually they want a more realistic, gritty look for this
type of game. The hand drawn look that the cel-shading highlights does
more than just play up the comic aspect, though. The more cartoony feel
serves up a contrast to the more brutal elements that punctuates XIIIs
ambience. Occasionally the screen splits into comic book style panels.
Instead of looking silly, it actually gives XIII a unique pacing that
most videogames lack. The visual representation of sound effects also
work for this title. Most comic fans hang their heads when they see
clips of Adam West pummeling the Riddler with and enormous WHAM! across
the TV screen (oddly enough Adam West does provide a voice for this
game). In XIII though it works with the graphics in a way it never does
anywhere but on the page. Not only do they add style, they are
functional. You can gauge where an enemy is by watching for the tap tap
tap of their feet as they walk. This is what is exciting about XIII. Not
only does it understand the comic book medium, but it also knows how to
use it. The thing it understands best is that it is all about the story
and so is the videogame version.
Too many games play by a
format. You get a little bit of story, you play a level, you get another
snippet of story, and you play a level, and so on. Often the things you
end up doing in each level are the things your High School English
teacher would make you edit out of your first short story. With XIII the
gameplay is as important to the story as the cut scenes are. This
changes the way you play the game and adds to the intensity of each
level. You will play through levels where you really dont know if you
can trust those helping you, levels where you honestly feel your
characters disorientation, and levels where you scramble using little
more than your wits to keep you alive. It creates an experience that
mere cut scenes alone cannot.
Not that the cut scenes arent
amazing themselves. Dont expect Final Fantasy style cut scenes that
blown your mind with amazing graphics like a blockbuster movie. Expect
the subtle feel of your favorite piece of film noir. Expect subterfuge,
intrigue, and the Kennedy assassination with a Bourne Identity twist.
Great voice work goes far as well. David Duchovny (of The X-Files fame)
lends his voice to the title character. Also of note the previously
mentioned Adam West and rapper/actress Eve do voice work for XIII. This
game oozes cool.
Oh and then there is the
music. So much of mood is dependent upon the soundtrack and XIII
definitely warranted something a little different in the music
department. The developers went with a Jazz sound, a gamble that pays
off in spades. Not only is if perfect for the story but it is another
little way that XIII sits apart.
I didnt really do the
traditional review thing for XIII. I dont want you to focus on how many
guns you can get. If that is all your interested in Im am sure there
are better games out there for you. If you want a real experience, that
just happens to have plenty of guns, grappling hooks, multiplayer modes
(including decent online gameplay), and some fairly gruesome deaths then
this is you ticket. While the online play is fairly basic (there are
only a small number of games, and it feels a little hollow not being
able to voice chat) it adds an extra bit of replay value to an already
delicious story mode. But like I said, XIII isnt really the kind of FPS
that shines in a deathmatch game. It loses its little nuances and tends
to highlight XIIIs more mediocre qualities. It is there though and
still fun. Just not a good enough reason in itself to pick up the game.
I
hope people get this game the same way that the developers get comic
books. I would hate to see people pass up these uniquely beautiful cel-shaded
graphics because it is not what they are used to. Or dismiss XIIIs
unusual score. Give this game a shot and maybe pick up a comic book
while youre at it.
Matt James (01/01/2004) |
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Snapshot
Ups:
Excellent story and game presentation. Online playable.
Downs:
Not the most sophisticated AI out there.
Platform:
PS2 (Also available on XBox, PC)
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