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Search for 'game development' returned 12 results.

Manifesto Games: The Coolest Playground Around
game: Indi-Site ManifestoGames.com Launches
news | 10/16/06 | Aaron Stanton
The launch of Manifesto Games might not have caught the imagination of the mainstream game press, but it\'s like a playground for those of us interested in indi-game development. Manifesto is a portal that brings all the indi games you\'ve never heard of to the front row, letting you download demos and purchase games online. You might recognize some of the titles, but others are buried in obscurity. Most of them, though, share a sense of creativity that\'s sure to fire up interest. Some of the best games you\'ve never played can now be found in one easy-to-browse location. Check out Manifesto Games, and find that hidden diamond that you didn\'t even know you were missing.
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RTS+RPG=F-U-N, a Review of SpellForce 2: Shadow Wars
game: SpellForce 2: Shadow Wars
review | 07/01/06 | Blaine Krumpe
Blending RPG and RTS elements, SpellForce 2: Shadow Wars puts you in command of an army tasked with defending the known world from utter evil. OK, so the innovation doesn\'t exactly carry through to the narrative plot. Regardless, if you love RPGs and you love real-time strategy, then you will likely love SpellForce 2\'s hybrid. From masses of ground forces to aerial assaulting mythological creatures, SpellForce 2 manages to add a little bit of everything without spoiling the soup. Check out Blaine\'s review here.
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Crackdown Preview
game: Crackdown
preview | 05/18/06 | RJ Brooks
Microsoft has been scooping up some of the most promising international talent in game development, and Real Time Worlds is no exception. Headed by David Jones, former head of the (in)famous DMA Studios, who created the Grand Theft Auto series, Real Time Worlds has produced a second-gen Xbox 360 title that exemplifies where next-gen gaming can go. Crackdown offers free-roaming free-play augmented by incredibly interactive environments and totally futuristic social gaming features. Check out Robert\'s review here.
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Treasure's Gems: A History of Action Gaming
feature | 02/20/06 | RJ Brooks
They are one of the often unsung heroes of the game development industry. But the consistently high quality of titles has proven numerous times why Treasure is one of the best game development houses in existence. With such fan classics as Gunstar Heroes and Astro Boy in their library, Treasure\'s games have created a rabid fanbase of twitch gamers and import junkies. Our man, Robert Brooks, has a retrospective of Treasure\'s games along with five classic retro reviews, each going live over the next week. Check it out here.
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Sex in Video Games Conference This Summer
news | 01/12/06 | Shawn Rider
The Sex in Video Games Conference will be held in San Francisco June 8-9 at the Nob Hill Masonic Center, San Francisco, CA. The conference theme is \"Exploring the Business of Digital Erotic Entertainment,\" which sounds totally not sexy to us. But the conference gains clout thanks to the involvement of Brenda Brathwaite, Game Designer and Founder and Chair of the International Game Developers Association\'s Sexuality SIG. If you\'ve got a vested (read: business) interest in the future of adult erotic interactive entertainment, then this is the place to go. It should be more scandalous than E3.
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Seed Beta Test Sign-Ups
game: Seed
news | 01/10/06 | Shawn Rider
Beta signups are now open for the upcoming sci-fi MMORPG, Seed. Seed puts you in the role of a colonist settling the tense, perilous planet Da Vinci. A unique cel-shaded visual approach gives Seed the feeling of a graphic novel, and all of the in-game information is designed to uphold this comic book feel: Speech is shown in dialogue bubbles, and the screen is broken into panels. Gameplay is unique, too, focusing on character development and dynamically generated stories that are created for each individual player according to their style. Check out the Seed beta signups in order to get the early bird special this February.
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Women in Games International Conference: Industry Leaders Discuss Hot Career Topics
news | 12/07/05 | Laurie Taylor
Women in Games International, a non-profit organization in the interactive entertainment industry, today announced their next conference, Women in Games International-San Francisco, titled \"Games for Women, Games by Women.\" Scheduled on Saturday, February 18 from 1 pm to 6 pm at the Fort Mason Conference Center in San Francisco, this conference addresses the myth that women don\'t \"do\" games by discussing statistics, game genres and careers in game development. Check out the full story for the complete announcement about this conference.
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FPS Creator Opens Game Dev to Regular Folks
game: FPS Creator
review | 11/09/05 | Shawn Rider
FPS Creator is a remarkably useful tool for making first-person shooters. Single player FPS narratives are possible using the many premade program elements, which can quickly be applied to your characters and props. Arena games are also supported, although we\'re no convinced that\'s the big attraction here. Really, we just want to make a GamesFirst! theme FPS like Deus Ex. Or maybe \"This Game Sucks: The Game\"? Keep an eye out for it. In the meantime, check out Shawn\'s review of FPS Creator.
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Sony Brings Development Studios Under One Name
news | 09/14/05 | Aaron Stanton
Sony Computer Entertainment has unified their numerous game development studios under the name Sony Computer Entertainment Worldwide Studios. The new title helps Sony provide a more unified front in an industry that\'s becoming increasingly global. Of course, Sony Computer Entertainment Worldwide Studios is extremely long, and abbreviates into SCEWS. Would you want to be called SCEWS?
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Pretty Colors and Lens Flare: Why Graphics Matter
editorial | 09/08/05 | Shawn Rider
There is a raging debate going on right now about the next generation of gaming consoles. For many, it can be summed up like this: Do prettier graphics justify an entirely new generation? Are the graphics in the next generation enough of an improvement to justify an entirely new generation? With game development cycles getting longer and hardware cycles getting shorter, it\'s entirely appropriate to address the issue of whether or not the next generation of home consoles is really worth it.
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Women in Games International Announces Conference in Seattle
news | 08/18/05 | Shawn Rider
Women in Games International is a recently-formed organization aimed at addressing the growing demand around the world for the involvement of women in game development and the gaming industry. Their first gathering has been set for September 10, in Seattle, WA, and will feature a diverse array of speakers. Read on for the official press release.
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Coffee Talk with EA_Spouse
Articles Archive | 03/13/05 | Gary Wong
Behind every successful video game are a team of developers who work long, hard hours to create the best product they can for you, the gamer. When those developers work too long and too hard without just compensation, EA_Spouse voices their concerns. We talk to her about the mainstream reaction to her article, EA's recent market moves, and GameWatch, her new project to illuminate quality of life issues in the game development industry.
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