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comic | 05/08/05 | Aaron Stanton
It\'s just days now until we start packing our bags for E3, and it\'s time that we let Microsoft have a bit of a rest in favor of some other movers in the industry. Check out our latest Twoplayer comic,
See the Revolution, and then be sure to catch
Aaron\'s thoughts on E3 and rumors about the next-gen game consoles.
Twoplayer comic is published every Sunday at http://comics.game
sfirst.com
game: Doom 3: Resurrection of Evil
review | 05/07/05 | Tristan Mayshark
Released just eight months after Doom 3, this expansion is not completely without flaws, but is pretty to look at, satisfying to play, and adds some much needed variety to Doom 3. It also addresses your character's original inability to wield a flashlight and a weapon at the same time. You don't get to be any more ambidextrous than last time around, but at one point you'll find yourself with a flashlight stuck to your forehead. It's not quite as ideal a solution as using duck tape to strap the light to your gun, but it's a step in the right direction. Check out the full review for more details.
comic | 05/01/05 | Aaron Stanton
We\'re two weeks from E3 2005. That sounds like a lot of fun, but it\'s really just a lot of work for us in the industry, and if there\'s one thing we at GF! generally dislike, it\'s work. It also means that we only have 12 days until Microsoft unveils their next-generation game console, so we figure there\'s still time for
Meet Xbox 2 (Part 3) before we move on to poking fun at some other companies and games in the industry. For a little insight into what goes on behind the comics, including a little bit about the daily twoplayer comics we\'ll be doing over E3, be sure to read about it
here (after checking out this weeks cartoon, of course). Remember, you can always find the latest twoplayer comics at http://comics.game
sfirst.com.
comic | 04/23/05 | Aaron Stanton
comic | 04/17/05 | Aaron Stanton
Meet Xbox 2 is the premier comic of our new weekly game related strip, twoplayer comics, which will appear every Sunday from here until we run out of good ideas. With E3 coming down the pipe, there\'s still time to get a few shots in about the possible form factors the different systems might take before actual details come out to mess up our fun. Check it out at http://comics.game
sfirst.com.
Articles Archive | 04/17/05 | Aaron Stanton
We here at GF! are being bold today; we're launching a series of comics based on video games called
twoplayer comics, even though sites like Penny Arcade and vgcats.com already keep things interesting. Nuts, huh? Aaron, co-creator of twoplayer, tries to explain what the hell he was thinking when he created a comic with the initials T.P.
Articles Archive | 03/13/05 | Gary Wong
Behind every successful video game are a team of developers who work long, hard hours to create the best product they can for you, the gamer. When those developers work too long and too hard without just compensation, EA_Spouse voices their concerns. We talk to her about the mainstream reaction to her article, EA's recent market moves, and GameWatch, her new project to illuminate quality of life issues in the game development industry.
Articles Archive | 12/22/04 | Chris Martin
With less than three days until Christmas, it's crunch time for Santa and his helpers. We're all gearing up for big feasts, big trees, and for big game marathons with friends and family on an upcoming winter day. Still kids deep down inside, we're also gearing up for the Christmas morning tree rush, in which the grown men and women (or at least me) here at GF! give up adulthood for a moment and act like children again. What's the number one item we're hoping to find under the tree? Be sure to read Part I and II, posted over the last week or so, and then find out what's really got us hungry here in Part III. After you get done with that, relax, kick off your shoes, and have yourself a wonderful holiday, and a very merry Christmas!
Articles Archive | 12/19/04 | Chris Martin
With Christmas getting closer (only 6 days now), it's time to look at what else people here at GF! are wanting for Christmas. Part I held some surprises Halo 2 only third on the list? as well as the heads up on games some of us hadn't even heard of. After reading Part I, posted three days ago, be sure to read Part II right here.
Articles Archive | 12/16/04 | Chris Martin
There's no time better in the gaming industry than Christmas, partly because there's always an excess of quality holiday titles hitting the shelves, but also partly because it's the one time of year when someone else might join in the feeding of our gaming habits. It's a time of possibility; a time when not only is it possible to maybe get free games, but if classics like Miracle on 34th Street are to be believed, also, maybe, things like houses and stuff. So when we here at GF! asked a number of our crew what they really wanted for Christmas, we didn't let them be limited by anything like reality. Be sure to read Part I of our GamesFirst! Christmas Wishlist, where we reveal the true depth of our gaming addictions (a few of the responses may lead to psychiatric evaluations, and probably at least one committal? it happens every year). Only 9 days and counting!
Articles Archive | 11/27/04 | Aaron Stanton
game: Video Game Invasion: The History of a Global Obsession
review | 11/23/04 | Shawn Rider
There's nothing to give you that feeling of being one of the gang,? here at GamesFirst than being able to pull out obscure videogame trivia during conversations. While some might consider jokes about Pong, Zelda, and the need for Princess Peach to take self-defense lessons as an indication that we're nerds, around here we consider it the height of sophistication. How do we keep on top of the game? Well, we read, we subscribe to
our own newsletter, and we keep an eye open for the occasional quality DVD documentary like Video Game Invasion. It's an inside look with the right sources and the right heart. Make sure you read our review.
game: Halo 2
review | 11/18/04 | Chris Martin
Articles Archive | 11/17/04 | Aaron Stanton
We're gearing up to launch the first edition of the GamesFirst! Newsletter here at GF! But before we do that, let its primary editor, Aaron, give you a go on why you should sign up. You don't want to miss out, do you? It's time to read about why you should be a part of our Newsletter in crowd?. And it's not just because Aaron would like you better.
Articles Archive | 11/07/04 | Shawn Rider
On the eve of the GF! 4.0 relaunch, Shawn takes some time out to catch everyone up on the continuing saga of our favorite little indy webzine. This editorial links to articles that discuss GF! history and details the new features of new new GF!
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