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Search for 'F.E.A.R. Combat' returned 40 results.
game: Undertow
review | 12/05/07 | Chris Martin
Undertow is what Xbox Live Arcade needs more of: a simple premise with perfect execution and excellent multiplayer through Live. Play with up to 16 players through Live or split-screen locally or System Link. Or just add bots. Capture the spawn-points to reduce the enemy\'s \"tickets\" or lives to zero. An absolutely simple, stunning game with deep combat and strategy, Undertow is a testament to the greatness developers can achieve in such a small package.
game: Fable 2
news | 08/08/07 | Chris Martin
Some incorporate, others innovate. Peter Molyneux is the kind of developer that makes you want to give him a big hug. He\'s the kind of developer that is not satisfied with the way games are and
insists that he innovate. He is the kind of man who gets an idea and runs with it. Recently, Peter Molyneux, in an interview and
combat demonstration with
Kikizo, had a lot to say about the state of
combat in video games, and a lot to say about how Fable 2 would change it all, forever.
news | 07/16/07 | Chris Martin
It actually came to Xbox Live last week, but I thought I\'d share it anyway. Both Blue Dragon and Ace Combat 6 have their own demos, but so do 2K Sports\' The BIGS, EA\'s Harry Potter and the Order of the Phoenix, and THQ\'s Stuntman: Ignition. Quite a bit to keep you busy if you don\'t have enough games already.
game: Bomberman: Act Zero
review | 12/07/06 | Sean Hilliard
We sent our resident cheeky strategy freak Sean to get the story on Bomberman: Act Zero. After the fiasco that was F.E.A.R. Extraction Point we thought that everyone\'s favorite neighborhood explosives expert would be a nice change of pace. Boy, were we wrong! Not only has the new Bomberman been stripped of his best classic gameplay, it\'s been replaced by a semi-FPS element that simply makes it hard to see. Add in 99 uninspired levels and no ability to save, and you\'ll soon mourn Bomberman of old. Check out Sean\'s write-up to see why.
game: F.E.A.R. Extraction Point
review | 11/22/06 | Sean Hilliard
Do you like shooting bad guys in the face with a variety of weapons? Then you\'re probably already familiar with F.E.A.R., last year\'s instant classic FPS from Monolith. We strapped our resident cheeky strategy freak Sean to a desk and made him play the new expansion pack to F.E.A.R., Extraction Point, until he swore Shawn was Alma and the rest of the GF! staff were clone troops. And that\'s one game that\'s sure to end badly. As part of his community service, we\'re making him write the review anyways. Enjoy!
game: Nancy Drew: The Creature of Kapu Cave
review | 11/19/06 | Laurie Taylor
Her Interactive has been successful with their Nancy Drew series. Rather than trying to turn Nancy into some Lara Croft wannabe, the current line of Nancy Drew mystery games focus on adventures with compelling stories and inclusive content. These are games that make an effort to represent the real world in all its diversity and they privilege science and logic over mindless combat. That fresh perspective makes us forgive them somewhat for their gameplay hiccups. Get Laurie\'s full review here.
game: Nancy Drew: Danger by Design
review | 09/25/06 | Laurie Taylor
Nancy Drew is fast becoming known as a video game character combating stereotypes. Yes, you read correctly, on top of being an adolescent sleuth she\'s also a kick-in-the-teeth to top-heavy, silver-haired bombshells who are so prevalent in gaming nowadays. In \"Danger by Design,\" Nancy takes on the fashion and food industries in classic adventure game point-and-click fare. Our girl game guru Lauri is here to tell us why Nancy Drew: Danger by Design is great for young girl gamers and also gets a parental--as well as political--seal of approval.
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game: F.E.A.R.
news | 08/22/06 | Chris Martin
As if you didn\'t have enough reason to love this game. Here are 17 brand new hi-res screens of the Xbox 360 version of F.E.A.R. You\'ll see some nice particle effects, lighting effects, and others. Early builds showed that the game didn\'t have wall parts chunking out after being shot, but these screens show otherwise. Check \'em out!
game: F.E.A.R. Combat
news | 08/17/06 | Chris Martin
The wonderful people over at Monolith really love games. They love them so much, they\'re willing to give them away for free! And so it is with the much anticipated multiplayer side to the award winning PC game
F.E.A.R. Go get your
F.E.A.R. on now at
www.joinfear.com.
game: F.E.A.R.
news | 08/17/06 | Chris Martin
First Encounter Assault Recon or F.E.A.R. hit the PC some time ago. It\'s scheduled for a November 1st release on the Xbox 360. Vivendi Universal has confirmed F.E.A.R. is coming to PS3 and we\'ve got the screens to prove it. Look for this awesome shooter to make it to the PS3 lineup during the PS3 launch window.
game: Rush for Berlin
review | 06/21/06 | Sean Hilliard
Get your combat boots, helmet and double rations of vodka ready. No, it\'s not another night out on the town with the GF! staff, it\'s Rush for Berlin, the latest WWII strategy game. Stop groaning, it actually isn\'t that bad. Especially after a couple double rations of vodka. Check in with GF!\'s shell-shocked and stodgy wargamer, Sean, for more irreverence and colorful insights than you can shake a potato masher at.
game: Raid Over the River
news | 06/14/06 | George Holomshek
Polish developer Nibris spilled the beans on their upcoming Raid Over the River, an exclusive Nintendo DS and Wii two-part series. When archaeologists in Peru discover an ancient artifact, top-down aerial time-travelling combat ensues (as you probably expected). The game looks and sounds like a spiffed up River Raid, but this revamp includes the addition of touch-screen control elements (most of the game is played traditionally) and voice-activated special moves. The overblown storyline and funky control schemes could make this series one to watch. Get the full story from George, right here.
game: Warhawk
preview | 05/20/06 | Jeremy Kauffman
Overall, Sony\'s PlayStation 3 area was pathetic (and less crowded than we\'ve ever seen at the Sony booth since 1999). Other than anti-aliasing issues, wonky early builds, and (at best) 360-quality graphics, there wasn\'t much to talk about. Except one thing: Sony did surprise everyone by announcing a me-too technology that adds tilt-sensitivity to the PS3 controller. How did that work out? Well, Jeremy took some time with the showcase title for the new tilt-controls, Warhawk, a flight combat game that shows how any new control element, no matter how small, can make a moderate game kind of sort of fun. Get the full details here.
game: Blazing Angels: Squadrons of WWII
review | 05/07/06 | Matt James
Ubisoft\'s Blazing Angels has a lot to overcome: It\'s another WWII game, and there was a little game for the original Xbox called Crimson Skies that made \"a bit\" of a splash. Fortunately, it has some spectacular graphics, and the air combat focus opens up parts of the war that are generally not exploited. Still, there are some flaws, and Blazing Angels has proven to be a tricky evaluation for our man, Matt. Check out his review here.
game: Generation of Chaos
review | 04/20/06 | Matt James
Generation of Chaos is an anime-styled tactical RPG that features, as its main selling point, massive battles with upwards of 30 combatants on each side. It sounds really cool, and tactical RPGs (think FF Tactics or Arc the Lad) can be so much fun. Unfortunately, Generaton of Chaos features so many obscure menus that it ends up being about as much fun as Microsoft Word. Be sure to check out Matt\'s review before venturing into the chaos.
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