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Search for 'Battlefield 2: Modern Combat' returned 83 results.
game: Undertow
review | 12/05/07 | Chris Martin
Undertow is what Xbox Live Arcade needs more of: a simple premise with perfect execution and excellent multiplayer through Live. Play with up to 16 players through Live or split-screen locally or System Link. Or just add bots. Capture the spawn-points to reduce the enemy\'s \"tickets\" or lives to zero. An absolutely simple, stunning game with deep combat and strategy, Undertow is a testament to the greatness developers can achieve in such a small package.
game: Fable 2
news | 08/08/07 | Chris Martin
Some incorporate, others innovate. Peter Molyneux is the kind of developer that makes you want to give him a big hug. He\'s the kind of developer that is not satisfied with the way games are and
insists that he innovate. He is the kind of man who gets an idea and runs with it. Recently, Peter Molyneux, in an interview and
combat demonstration with
Kikizo, had a lot to say about the state of
combat in video games, and a lot to say about how Fable 2 would change it all, forever.
news | 07/16/07 | Chris Martin
It actually came to Xbox Live last week, but I thought I\'d share it anyway. Both Blue Dragon and Ace Combat 6 have their own demos, but so do 2K Sports\' The BIGS, EA\'s Harry Potter and the Order of the Phoenix, and THQ\'s Stuntman: Ignition. Quite a bit to keep you busy if you don\'t have enough games already.
game: Forza Motorsport 2
preview | 05/11/07 | Chris Martin
Forza Motorsport 2 is all about the cars. It\'s about loving them, tricking them out, customizing them, and collecting them. The game has, indeed, gone gold, but, not satisfied with that, the FM2 Demo has been released. The Forza Motorsport 2 Demo hit live yesterday at 2:00 a.m. PST, and now, having taken each car in the demo many, many times around Italy\'s Mugello track, we have our impressions.
game: Medieval 2: Total War
review | 02/18/07 | Jamie Gergen
So you want to be King, eh? Then get a taste of the regal life in Medieval 2: Total War, the next generation of real-time strategy from the folks at Creative Assembly and SEGA. The AI is much improved, the clone armies are gone, and you\'ll wince with every bone-crushing impact of sword and shield. Welcome the latest addition to the GF! team, Jamie Gergen, by checking out his review of one of the most highly anticipated RTS titles of the year.
game: Nancy Drew: The Creature of Kapu Cave
review | 11/19/06 | Laurie Taylor
Her Interactive has been successful with their Nancy Drew series. Rather than trying to turn Nancy into some Lara Croft wannabe, the current line of Nancy Drew mystery games focus on adventures with compelling stories and inclusive content. These are games that make an effort to represent the real world in all its diversity and they privilege science and logic over mindless combat. That fresh perspective makes us forgive them somewhat for their gameplay hiccups. Get Laurie\'s full review here.
game: Company of Heroes
review | 11/04/06 | Sean Hilliard
Best RTS of all time? After sending our strategy freak Sean Hiliard into the battlefield, he realized that Company of Heroes is all that and a bag of potato chips. It might just be the best real-time strategy game of all time, and it is without a doubt the best strategy game of 2006. Get off your footlocker soldier! We have the reasons why you won\'t want to miss this one, private.
game: Nancy Drew: Danger by Design
review | 09/25/06 | Laurie Taylor
Nancy Drew is fast becoming known as a video game character combating stereotypes. Yes, you read correctly, on top of being an adolescent sleuth she\'s also a kick-in-the-teeth to top-heavy, silver-haired bombshells who are so prevalent in gaming nowadays. In \"Danger by Design,\" Nancy takes on the fashion and food industries in classic adventure game point-and-click fare. Our girl game guru Lauri is here to tell us why Nancy Drew: Danger by Design is great for young girl gamers and also gets a parental--as well as political--seal of approval.
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editorial | 09/12/06 | Chris Martin
In Part 2 of our two part \"Response and Rebuttal,\" our two debaters, Chris Martin and Garrett G have been going at it over the function of videogame violence studies after Chris\' post
\"Videogame Violence Causes Subdued Reactions.\" In the premier part, Garrett had accused Chris of having the wrong target for his criticism. Here\'s how Chris responded...
game: F.E.A.R. Combat
news | 08/17/06 | Chris Martin
The wonderful people over at Monolith really love games. They love them so much, they\'re willing to give them away for free! And so it is with the much anticipated multiplayer side to the award winning PC game F.E.A.R. Go get your F.E.A.R. on now at
www.joinfear.com.
game: Dungeon Siege 2: Broken World
news | 08/16/06 | Aaron Stanton
In-game advertising will have a large impact on the future of the game industry. Not only can it represent another form of post-release content delivery, it helps fund the developers that make the games we love. However, there\'s bound to be some bad implementations as the technology gets going, where game companies test their boundaries to see what gamers will accept. 2K and Gas Powered Games included a voiced NPC in Dungeon Siege II: Broken World that directly references an upcoming PSP game, and it\'s sparked a bit of a negative response from gamers. Take a look here for the details.
editorial | 07/04/06 | Aaron Stanton
Web traffic drops during the summer as gaming news runs dry and warm weather draws people away from their monitors. Fourth of July often represents the summer\'s ultimate low in traffic, and pretty much everyone in the gaming industry takes the day off. If you haven\'t had a chance to spend some time outside in the beautiful weather, now is the perfect day to step outside into the cooling evening, put away the games for a moment, and take in a part of life that doesn\'t run on electricity. Tomorrow we can return to the flash of modern life, but tonight and maybe tomorrow we here at GamesFirst are going to stretch out, light some fireworks, and enjoy a good birthday. We hope you consider doing the same. Happy Fourth of July, everyone.
game: SpellForce 2: Shadow Wars
review | 07/01/06 | Blaine Krumpe
Blending RPG and RTS elements, SpellForce 2: Shadow Wars puts you in command of an army tasked with defending the known world from utter evil. OK, so the innovation doesn\'t exactly carry through to the narrative plot. Regardless, if you love RPGs and you love real-time strategy, then you will likely love SpellForce 2\'s hybrid. From masses of ground forces to aerial assaulting mythological creatures, SpellForce 2 manages to add a little bit of everything without spoiling the soup. Check out Blaine\'s review here.
game: Valkyrie Profile 2: Silmeria
news | 06/26/06 | Aaron Stanton
1Up.com editor Luke Smith recently called Square Enix to task on a press embargo they attempted to impose for the Japanese release of Valkyrie Profile 2: Silmeria. The embargo laid out guidelines about what the press could and couldn\'t say regarding the storyline of the already released Valkyrie Profile 2, including which characters and locations were safe to talk about. Of course, you can\'t embargo publicly available information, and Smith called them on it, opening Enix to a public lashing in the forums. Here\'s to 1Up\'s editors for having the guts to talk about it, and here\'s a sympathetic shake of the head to Square Enix PR. They\'ve got to be slapping themselves on the head right now.
game: Rush for Berlin
review | 06/21/06 | Sean Hilliard
Get your combat boots, helmet and double rations of vodka ready. No, it\'s not another night out on the town with the GF! staff, it\'s Rush for Berlin, the latest WWII strategy game. Stop groaning, it actually isn\'t that bad. Especially after a couple double rations of vodka. Check in with GF!\'s shell-shocked and stodgy wargamer, Sean, for more irreverence and colorful insights than you can shake a potato masher at.
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