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Search for 'Pandemic Studios' returned 6 results.
game: Destroy All Humans
review | 07/29/05 | Shawn Rider
Destroy All Humans puts you in control of a one-man alien army bent on pure human-based carnage. With a wise eye towards classic Sci-Fi B movies and a good amount of carnage-creation tools, this is one for all the SF geeks in the house.
game: E3 2005: Destroy All Humans!
preview | 06/02/05 | Eric Bodrero
Many of the games we see at E3 won't be available to play for months and months following the show. Others show up pretty much the day we head home. Destroy All Humans is a title we here at GamesFirst have been looking forward to since seeing it at E3 2004, and now it's only a few weeks from release. Check out our last minute E3 impressions of this soon to be released title.
game: Full Spectrum Warrior
review | 06/01/05 | George Holomshek
Full Spectrum Warrior found a home on the PS2 substantially later than it did on either the Xbox or the PC. This strategic military game puts you in control of two squads of fighters battling terrorists is a foreign land. How well has the gameplay held up since we first saw it on the Xbox? Check out our review to find out exactly what you can expect to find in this solid title.
game: E3 2005: Star Wars Battlefront II
preview | 05/23/05 | Blaine Krumpe
The original Star Wars: Battlefront allowed players to experience their favorite Star Wars locations from the eyelevel of the troops on the ground. Whether you played on the side of light or the side of dark didn't matter; you were sure to enjoy using the weapons of Star Wars to battle it out in a galaxy far, far away. LucasArts was kind enough to take us behind closed doors down at E3 2005 and show us the goodies of the next game in the franchise, cleverly named Star Wars: Battlefront II. What are they doing to make a great game better? How about some space battles? Read Blaine's preview for more details on what you can expect.
game: Full Spectrum Warrior
review | 11/26/04 | Blaine Krumpe
There's nothing quite like a little realism in a tactical game. Originally developed as a training tool for the U.S. Military, Full Spectrum Warrior tries to separate itself from other strategy games by offering action designed to be like the real thing. Can you keep your soldiers alive under hostile fire? FSW let's you find out.
game: Star Wars: The Clone Wars
review | 12/01/02 | Jason Frank
LucasArts puts you in the last battle of Episode II and takes you into the ensuing conflict with Star Wars: The Clone Wars. Sure, it plays a lot like Starfighter, Rogue Squadron, and every other Star Wars battle oriented game, but the scale of these engagements is enough to drop your jaw once again, as well as the framerate on your \'Cube. Click here for more.
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