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Search for 'Interplay' returned 5 results.
game: Fallout: Brotherhood of Steel
preview | 05/24/03 | Aaron Stanton
Among PC gamers, the Fallout series is viewed as one of the greatest, and with good reason. Interplay now hopes to bring the trademark humor and attractive gameplay of Fallout to the console with Fallout: Brotherhood of Steel. Build on the BG:DA engine, the gameplay has been overhauled for the consoles. Click here for more.
game: Baldur's Gate: Dark Alliance
review | 11/24/02 | Shawn Rider
A legendary disappointment around these parts, Baldur\'s Gate: Dark Alliance for the Xbox packs the same gorgeous visuals and great gameplay. What\'s wrong with that? Nothing, except the fact that it\'s over almost before it\'s begun and the replay value is pretty much zip.
game: Icewind Dale II
review | 10/16/02 | GF! Back Catalogue 10/2004 => 1995
Interplay brings us the last RPG to use the Infinity engine. A bit of silence is in order. OK, now we can make a whole lot of noise about Icewind Dale II. Utilizing the Third Edition AD&D rules set, it isn\'t the prettiest RPG out there, but it is one of the biggest and best. Click here.
game: Hunter: The Reckoning
review | 06/19/02 | Shawn Rider
Interplay has made a major console push this year -- all they showed were console titles at E3. If Hunter: The Reckoning is any example, they have a long way to go before they get the console game really figured out. Hunter is a blast in a lot of ways, but also seriously flawed. Click here for the review.
game: LOTR: The Two Towers
preview | 06/11/02 | Monica Hafer
The Lord of the Rings franchise has been fractured -- games are coming out from both Sierra and EA. EA has the movie license, and that will make all the difference. So far The Two Towers looks amazing, what with the hordes of orcs to cut down and the incredible interplay of film footage and game graphics. Click here to be amazed.
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