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Search for 'E3 2006' returned 9 results.
news | 09/14/06 | Aaron Stanton
Nintendo has finally given us concrete pricing and release date details for the Nintendo Wii. The Wii will be available on November 19th, 2006 in a single bundle for $249.99. The bundle will include one white Wii console, one nunchuk and Wiimote, one sensor bar, cords, and a copy of Nintendo Wii Sports. The inclusion of the extra game is an unexpected surprise. Wii Sports was one of the most entertaining and natural feeling games shown at E3 2006. Tons of other information was released as well. Read the article for more details.
game: The Darkness
news | 07/21/06 | Chris Martin
THe Darkness, adapted from the cult comic book from TopCow, was all but nonexistent from E3 2006 excepting, maybe, a trailer we\'d seen before. But never fear Darkness fans, because progress is being made and we\'ve got the screens to prove it. Inside are three high-rez pics straight from 2K Games.
feature | 05/14/06 | Jeremy Kauffman
Big things are in store for Indiana Jones. In addition to an upcoming fourth movie, the new game, due out in 2007 from LucasArts features a revolutionary AI system named Euphoria. What\'s so cool about Euphoria? Imagine watching Indiana Jones struggle with all his might to maintain his footing on a shakey rope bridge. Eventually he falls, catching himself on the ropes as he\'s thrown over and pulling himself back onto the bridge as the shaking subsides. Now imagine that you\'re standing at E3 and some guy from LucasArts follows up the awesome animation by telling you that none of what you just saw was animated in advance. Did we just blow your mind? Well, put on on a helmet and check out Jeremy\'s full article for more about this mindblowingly cool new game technology.
preview | 05/14/06 | Jeremy Kauffman
EA\'s Battle for Middle Earth series brings the insanely huge battles of the Lord of the Rings trilogy to the small screen (if you aren\'t blessed like our man Jeremy with a really big monitor). But now EA is set to make Battle for Middle Earth II the first major real-time strategy game to work well on the home console. Previous attempts to bring titles like Starcraft to the game consoles have fallen flat, but after some hands-on time with BFME2, it looks like EA has finally broken through to a working control scheme that should make Xbox 360 owners very happy.
game: Star Trek Legacy
preview | 05/14/06 | Matt James
Star Trek: Legacy was one of the most impressive titles we saw at E3 2006. Featuring nearly every ship from every series and many different famous battles from Trek history, this is definitely one for the die hard fans. Incredible graphics and deep gameplay complete the interstellar package here. Check out Matt\'s hands-on preview for the full details.
game: E3 2006
feature | 05/13/06 | Shawn Rider
The 2006 Electronic Entertainment Expo is over, but the good times certainly aren\'t. There were many things that impressed us at E3, a few that disappointed us, and plenty that we just didn\'t feel one way or the other about. But we\'ve focused in on the biggest of the big, the bestest of the best, and we have determined the best in a series of categories: Best of Show, Best Booth, Biggest Surprise, Most Annoyingly Exclusive, Gamer Approved, and the lowliest reward, Worst of Show. Check out the winners here.
editorial | 05/13/06 | George Holomshek
Nintendo made a slightly more exclusive showing at E3 this year, but overall showed off some bold new ideas. However, the company\'s focus is not solely on Wii; the DS remains a very successful handheld, and Cube owners were assured they will still receive a version of Twilight Princess. George has an overview of Nintendo\'s revelations, goals, and focus for E3 2006. Check it out.
game: Sadness
preview | 05/07/06 | George Holomshek
Indy Polish developer, Nibris, has given us some very nice screens of their upcoming Wii project, Sadness. Sadness is an unusual game for a few reasons: It\'s entirely in black-and-white, which gives it the feel of a creepy old-school horror movie. The psychological tensions built into the game should help to accentuate that \"Psycho\" quality, and to further intensify the gameplay, Nibris has also disregarded traditional weapons in favor of ad hoc armaments. Players will have to defend themselves with sticks, stones, torches, and shards of glass. George has a complete rundown on why Sadness is on his radar at E3 2006.
game: Crysis
preview | 05/05/06 | Chris Martin
\"What makes a game, Mr. Yerli? Is it having the best graphics, no matter the cost? Is that what makes a game?...\" (Kudos if you know the homage). Even though Crysis, CryTek\'s newest project for the PC, has graphics that will drop your jaw, CryTek CEO Cevat Yerli has made it clear that they have no intentions of letting it become another FarCry: Instincts. Just like Half-Life became famous partly for its in-game use of storytelling, Crysis hopes to stand out for more than just its great graphics and gameplay. CryTek hopes to shed the image of producing video games with B-Movie storylines; they\'re aiming to offer next generation storytelling for a new generation of gaming.
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We got pwned.