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game: Fatal Inertia
news | 09/22/06 | Chris Martin
Screenshots of Playstation 3 games continue to suggest that publishers are trying to take full advantage the PS3\'s power. Yesterday, publisher Koei released a bunch of new screenshots for Fatal Inertia, their futuristic hover racer that looks vaguely reminiscent of both F-Zero and the pod racing from Star Wars. Its gameplay emphasizes the use of physics as a tool to win races, but Fatal Inertia\'s graphics engine is evidently looking pretty good too. You can see that from the new screens.
game: Trauma Center: Second Opinion
news | 09/16/06 | George Holomshek
Atlus sends word that their cult-fave-to-be, Trauma Center: Second Opinion, will launch alongside Nintendo\'s new baby, the Wii. One of the most highly sought-after games for the Nintendo DS, Trauma Center has gained a legion of fans who are looking forward to the home console version. Get the details on this \"Wii-make\" that should easily become one of the most talked-about titles to make the Wii launch.
game: Saint's Row
review | 09/16/06 | Sean Hilliard
Saint\'s Row is unmistakably influenced by Grand Theft Auto, but it manages to improve on the GTA formula in certain aspects. And why not? It took Rockstar almost a decade to get gamers into airplanes for crying out loud. And this is the 21st Century! Shouldn\'t we be able to save without retreating to a hideout? And for all of everyone\'s talk about the GTA games being open-ended, free-roaming adventures, they\'re actually incredibly linear narratives constrained by Hollywood cliches. Join the free-roaming revolution and read Sean\'s review.
editorial | 09/12/06 | Chris Martin
editorial | 09/11/06 | Chris Martin
game: Sam & Max Season One
preview | 09/06/06 | Chris Martin
Episodes, really. But not the TV kind. Telltale Games is bringing Sam & Max to episodic PC games over the course of 6 months. Based on the comic book characters by Steve Purcell, the dynamic detective duo are to return to the PC 13 years since their videogame debut with \"Sam and Max: Hit the Road.\" Sam & Max: Season One is going to hit PCs this October. We got to talk to Dan Connors, CEO of Telltale Games, about this upcoming release and see the game in action. Here\'s what we have to report.
news | 08/29/06 | Chris Martin
Boo buggy backwards compatibility. Horray Updated BC List! Major Nelson just blogged that there are new additions to the Xbox 360 backwards compatibility list. Some are going to freak out that Counterstrike is included and that Half-Life 2 will actually not suck on the 360. More good news inside!
game: Bully
news | 08/29/06 | Chris Martin
Jayne Hitchcock, president of Working to Halt Online Abuse an their Kids/Teen Division, has some words about Rockstar\'s upcoming game \"Bully\" for the Playstation 2. Her words are not terribly flattering. In order to allow readers to make their own, unbiased decision regarding video game criticism from outside parties, this press release has not been tampered with in any way.
news | 08/25/06 | Aaron Stanton
Only hours away from the start of the Penny-Arcade Exposition in Washington, Penny-Arcade has let slip a new project of theirs. The Penny-Arcade webcomic has partnered with Hothead Games to produce video games based on the characters of their popular online comic. The games are going to be designed for Windows, OSX, and Linux at first, with an aim to translate to the home console somewhere down the road. The games will be downloadable and episodic. Beyond that, the details have yet to arrive. Check out this report to read everything we know so far.
game: F.E.A.R.
news | 08/22/06 | Chris Martin
As if you didn\'t have enough reason to love this game. Here are 17 brand new hi-res screens of the Xbox 360 version of F.E.A.R. You\'ll see some nice particle effects, lighting effects, and others. Early builds showed that the game didn\'t have wall parts chunking out after being shot, but these screens show otherwise. Check \'em out!
news | 08/21/06 | Chris Martin
With videogames in the spotlight, and movies and television taking a backseat to criticism for a while at least, Professor Nicholas Carnagey of Iowa State University has conducted a study to see if videogame violence desensitises gamers to other forms of violence. Skeptics might be thinking \"of course\"; any kind of violence over prolonged durations will cause the viewer to be desensitised in the end. Well, studies are showing that it\'s much quicker than expected. You might be shocked from the results.
game: F.E.A.R. Combat
news | 08/17/06 | Chris Martin
The wonderful people over at Monolith really love games. They love them so much, they\'re willing to give them away for free! And so it is with the much anticipated multiplayer s
ide to the award winning PC game F.E.A.R. Go get your F.E.A.R. on now at
www.joinfear.com.
game: Street Fighter Alpha Anthology
review | 08/14/06 | Amanda Bateman
Old school fighting game fans, get your thumbs ready. The Street Fighter Alpha series has been bundled into one convenient package and adapted for the PS2. But is that enough for the classic 2D side-scrolling fighter to grab and hold your interest? The anthology offers a great classic arcade feel, but the gameplay of Street Fighter has been copied enough times over the years that the fighting is, sadly, nothing special anymore. If you\'re a fan of the past, this is a great collection, as collections go, but it stands as a reminder of how far fighting games have come over the years.
news | 08/13/06 | Chris Martin
It\'s been widely misreported all over the internet that the \"First Blu-Ray drives won\'t play Blu-ray.\" While it\'s true that the first Blu-Ray drives in Australia won\'t play Blu-Ray discs, it\'s mainly due to the limited Blu-Ray player software that currenly only shows up in Sony\'s VAIO. So no, it\'s not a worldwide issue, and neither is it a problem for the new Sony hardware.
news | 08/12/06 | Aaron Stanton
Microsoft has announced who will direct the upcoming Halo feature film, and it\'s a 26-year-old untested short film maker. Neill Blomkamp, tapped to direct the movie based on Microsoft\'s tremendously successful video game, has never directed a full length feature film, and has most of his industry experience as a 3D animator and visual effects expert. GameVideos.com has managed to find three of the short films he\'s directed. If you\'re curious about the direction the Summer, 2008 Halo-release might be taking, take a look at some of the works Blomkamp has done in the past.
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