Not finding what you need? Check the really old stuff using Google!
Search for 'ai' returned 735 results.
game: Star Wars: The Clone Wars
review | 12/01/02 | Jason Frank
LucasArts puts you in the last battle of Episode II and takes you into the ensuing conflict with Star Wars: The Clone Wars. Sure, it plays a lot like Starfighter, Rogue Squadron, and every other Star Wars battle oriented game, but the scale of these engagements is enough to drop your jaw once again, as well as the framerate on your \'Cube. Click here for more.
game: Xbox LIVE Goes Live
news | 11/28/02 | Shawn Rider
If you don\'t have one of these kits at right, then you probably won\'t be able to find one right now. But have no fear -- new shipments of Xbox LIVE Starter Kits are rocketing out as you read this. Xbox LIVE has launched, and in the short time it has been available over 150 thousand gamers have signed up, making it the fastest growing online gaming service ever. Sound like fun? It is.
game: Capcom vs. SNK 2 EO
review | 11/28/02 | GF! Back Catalogue 10/2004 => 1995
It may sound transgressive and spooky right about now to play a game called Sniper: Path of Vengeance, but let us assure you that this game will not train up the next crop of rampaging lunatics, mainly because it is so bad. Consider this review fair warning: If you grab this bad boy out of the bargain bin, then we can no longer help you.
game: Panzer Dragoon Orta
preview | 11/17/02 | GF! Back Catalogue 10/2004 => 1995
Sega\'s hit Panzer Dragoon series is getting the next generation treatment. Panzer Dragoon Orta looks to be the most amazing in a series of amazing titles. Pushing the graphical limits of the Xbox (or does it?) and providing a thrilling 3D shooter experience, we can\'t wait to get this one home with us.
game: Hitman 2: Silent Assassin
review | 11/08/02 | Jeremy Kauffman
There\'s something different about Eidos\' controversial new hit: It\'s serious, it\'s graphically violent, and it\'s really, really good. Hitman 2: Silent Assassin has all the ambience, visual beauty, and emotional resonance as a Godfather movie, and that\'s probably a big part of the reason certain people fear it. Our man, Jeremy, does a number on it.
game: Stronghold: Crusader
review | 11/06/02 | GF! Back Catalogue 10/2004 => 1995
Take Two Interactive brings us a sequel to their popular castle sim. Stonghold: Crusader allows you to play through somewhat historically based campaigns through the Holy Land and features a more robust real time strategy component. Build it up and tear it down. Click here.
game: Taz: Wanted
review | 11/01/02 | Monica Hafer
Infogrames does it to us again with Taz: Wanted (available now for all systems). Taz gets to star in his own platform adventure, and it\'s mostly belching and spinning. Monica took the PS2 version for a spin, and gives her take here. Jason took the Xbox and Gamecube versions. and he has a slightly different take on it. Read \'em both.
game: Terminator: Dawn of Fate
review | 11/01/02 | Jeremy Kauffman
Who cares what Arnie is doing these days, especially when you get to play your own action hero in Terminator: Dawn of Fate. The upside is that this title is really fun to look at -- great gameplay graphics and well-done cutscenes. The downside is that this title is really painful to play. Click here.
game: Divine Divinity
review | 11/01/02 | GF! Back Catalogue 10/2004 => 1995
Larian Studios and CDV have teamed up to bring us what is probably the sleeper PC RPG hit of the year. Divine Divinity doesn\'t blaze a lot of new trails, but it does offer one of the most satisfying, engaging, and thoroughly enjoyable gameplay experiences we\'ve had. RPG fans cannot miss this one. Click here.
game: Chase: Hollywood Stunt Driver
review | 10/25/02 | Jeremy Kauffman
Bam! Entertainment and I-Imagine bring us the first title developed in the Microsoft Incubator program, and the first console game made in Africa. Chase: Hollywood Stunt Driver provides really solid gameplay that will have you hard-pressed to put down the controller. It\'s a great first effort, and we look forward to more. Click here.
game: Burnout 2: Point of Impact
review | 10/25/02 | Eric Qualls
Acclaim has given us the sequel to their cult-fave arcade style racer, and Burnout 2: Point of Impact is everything we wanted it to be. Better graphics, more tracks, more vehicles, and more gameplay modes make it a must-have title for any racing fan, and a must-try title for gamers in general. Click here for the review.
game: Xtreme Air Racing
review | 10/20/02 | Eric Qualls
Sure, racing souped-up airplanes at really low altitudes through Nevada canyons sounds extreme, but Xtreme Air Racing manages to tone down the heart-pumping thrills and focus on the fairly cerebral simulation. It\'s kind of like reading a Sex Ed textbook unless you\'re really into aircraft simulations. Click here.
game: Mobile Forces
review | 10/20/02 | GF! Back Catalogue 10/2004 => 1995
Majesco and Rage have teamed up to create Mobile Forces. This is a fairly basic first person shooter title with low system requirements. But Mobile Forces mixes up the action by throwing vehicles into the fray. Scooting around in a Hummer or APC is just the thing for whacking bad guys. Click here.
game: BMX XXX
news | 10/17/02 | Shawn Rider
Acclaim has responded to the recent controversy surrounding the release of BMX XXX, their latest extreme sports game targeted to a mature audience. The company makes some good points about unfairly characterizing videogames as exclusively kids\' stuff. Also noteworthy in their statement is the lack of any mention of toning down the PS2 version, as was previously rumored. Click here.
game: Prisoner of War
review | 10/16/02 | Aaron Stanton
Codemasters brings us a really innovative WWII-themed title. Prisoner of War puts you in the role of a downed American fighter pilot, and it ain\'t all Hogan\'s Heroes. You\'ll sneak around, infiltrate, steal and escape, but you won\'t fire a shot from a weapon. Plus, you\'ll learn derogatory terms for Germans you never knew existed. Click.
Search Hints
- Use the Look In field to limit results to particular types of articles.
- Search results are prioritized by where your keywords are found: title, game title, keywords, blurb, platform, publisher, developer.
- Quotes and apostrophes are matched with the potential text; do not use them to limit results as may be done on some other search engines.
Writers need food. Badly.