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game: Assassin's Creed
news | 09/26/06 | Chris Martin
Can\'t get enough of this sharp new game from Ubi Soft? Assassin\'s Creed is a hot item on many to-buy list, but since we have neither chirp nor howl from Ubi Soft regarding a release date, we\'re going to have to deal with this video instead.
game: Nancy Drew: Danger by Design
review | 09/25/06 | Laurie Taylor
Nancy Drew is fast becoming known as a video game character combating stereotypes. Yes, you read correctly, on top of being an adolescent sleuth she\'s also a kick-in-the-teeth to top-heavy, silver-haired bombshells who are so prevalent in gaming nowadays. In \"Danger by Design,\" Nancy takes on the fashion and food industries in classic adventure game point-and-click fare. Our girl game guru Lauri is here to tell us why Nancy Drew: Danger by Design is great for young girl gamers and also gets a parental--as well as political--seal of approval.
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game: Myst
feature | 09/15/06 | Chris Martin
One of the most influential games of its era, Myst is a game where you can\'t die, you can\'t turn around (much) and you really can\'t walk away from its awesome puzzles. When it was released in 1993, it ushered in a new type of genre, the adventure-puzzle game, and became - for a time - the best selling game of all time! How does it stack up today? Has this adventure game aged like a fine Chardonnay or soured like milk? Chris has been to the Ages of Myst and back and has freed Atrus in this review of Myst!
game: Dead Rising
review | 09/14/06 | Chris Martin
Capcom\'s Dead Rising has been a phenomenon: Muthafuckin\' zombies in a muthafuckin\' mall, to borrow a phrase. It\'s a great B-Movie of a game, enjoyable and painful all at once. Yet for all of its blemishes, Dead Rising is worth every eye-straining moment of frustratingly awesome zombie whacking. It\'s not for the faint of heart, in more ways than one. Check out Chris Martin\'s review to find out why Dead Rising is the best bad game you\'ll play this year.
news | 09/11/06 | Aaron Stanton
In a sad, but not unexpected move, Microsoft has finally killed the Halogen Halo RTS project. Halogen, a fan created real-time strategy game based on the Halo intellectual property, has been under development for nearly three years. Now, due to a request from Microsoft the cease development, the project has stopped, and its creators promise that the project website will be pulled within the week. From the tone of the farewell letter posted on Halogen\'s site, you can tell that this is a long-expected development, but a sad one nonetheless.
game: The Secret of Monkey Island
feature | 09/08/06 | Chris Martin
Ah, remember when games were games and gamers were gamers who loved graphical adventures! Trust us, it happened sometime in the early nineties. Graphical adventures have been gaining steam lately, what with the soon-to-be-gold \"Sam & Max: Episode One\" in October. And since we love retro games so much, we put two and two together and came out with GROG! In this new weekly column, we force Chris to play through one old-school game and write about it. He\'s currently recovering now that he\'s seen the ghost pirate LeChuck in \"The Secret of Monkey Island.\"
game: Sam & Max Season One
preview | 09/06/06 | Chris Martin
Episodes, really. But not the TV kind. Telltale Games is bringing Sam & Max to episodic PC games over the course of 6 months. Based on the comic book characters by Steve Purcell, the dynamic detective duo are to return to the PC 13 years since their videogame debut with \"Sam and Max: Hit the Road.\" Sam & Max: Season One is going to hit PCs this October. We got to talk to Dan Connors, CEO of Telltale Games, about this upcoming release and see the game in action. Here\'s what we have to report.
game: Bully
news | 08/29/06 | Chris Martin
Jayne Hitchcock, president of Working to Halt Online Abuse an their Kids/Teen Division, has some words about Rockstar\'s upcoming game \"Bully\" for the Playstation 2. Her words are not terribly flattering. In order to allow readers to make their own, unbiased decision regarding video game criticism from outside parties, this press release has not been tampered with in any way.
news | 08/21/06 | Chris Martin
With videogames in the spotlight, and movies and television taking a backseat to criticism for a while at least, Professor Nicholas Carnagey of Iowa State University has conducted a study to see if videogame violence desensitises gamers to other forms of violence. Skeptics might be thinking \"of course\"; any kind of violence over prolonged durations will cause the viewer to be desensitised in the end. Well, studies are showing that it\'s much quicker than expected. You might be shocked from the results.
game: F.E.A.R. Combat
news | 08/17/06 | Chris Martin
The wonderful people over at Monolith really love games. They love them so much, they\'re willing to give them away for free! And so it is with the much anticipated multiplayer side to the award winning PC game F.E.A.R. Go get your F.E.A.R. on now at
www.joinfear.com.
game: F.E.A.R.
news | 08/17/06 | Chris Martin
First Encounter Assault Recon or F.E.A.R. hit the PC some time ago. It\'s scheduled for a November 1st release on the Xbox 360. Vivendi Universal has confirmed F.E.A.R. is coming to PS3 and we\'ve got the screens to prove it. Look for this awesome shooter to make it to the PS3 lineup during the PS3 launch window.
game: Dungeon Siege 2: Broken World
news | 08/16/06 | Aaron Stanton
In-game advertising will have a large impact on the future of the game industry. Not only can it represent another form of post-release content delivery, it helps fund the developers that make the games we love. However, there\'s bound to be some bad implementations as the technology gets going, where game companies test their boundaries to see what gamers will accept. 2K and Gas Powered Games included a voiced NPC in Dungeon Siege II: Broken World that directly references an upcoming PSP game, and it\'s sparked a bit of a negative response from gamers. Take a look here for the details.
game: Guild Wars Nightfall
news | 08/15/06 | Chris Martin
This trailer features footage of the two new professions, the scythe-wielding Dervish and the holy warrior Paragon, as well as glimpses of breathtaking cities, lush landscapes and some new creatures. Cool stuff from the upcoming third campaign of NCSoft\'s massively multiplayer online game sans monthly fees.
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game: Street Fighter Alpha Anthology
review | 08/14/06 | Amanda Bateman
Old school fighting game fans, get your thumbs ready. The Street Fighter Alpha series has been bundled into one convenient package and adapted for the PS2. But is that enough for the classic 2D side-scrolling fighter to grab and hold your interest? The anthology offers a great classic arcade feel, but the gameplay of Street Fighter has been copied enough times over the years that the fighting is, sadly, nothing special anymore. If you\'re a fan of the past, this is a great collection, as collections go, but it stands as a reminder of how far fighting games have come over the years.
news | 08/12/06 | Aaron Stanton
Microsoft has announced who will direct the upcoming Halo feature film, and it\'s a 26-year-old untested short film maker. Neill Blomkamp, tapped to direct the movie based on Microsoft\'s tremendously successful video game, has never directed a full length feature film, and has most of his industry experience as a 3D animator and visual effects expert. GameVideos.com has managed to find three of the short films he\'s directed. If you\'re curious about the direction the Summer, 2008 Halo-release might be taking, take a look at some of the works Blomkamp has done in the past.
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