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game: La Pucelle Tactics
review | 07/19/04 | GF! Back Catalogue 10/2004 => 1995
La Pucelle Tactics is the latest US release from Japanese developer Nippon Ichi. After last year's Disgaea won critical acclaim and was immediately embraced by hardcore gamers nationwide, the demand for another game from Nippon Ichi skyrocketed. Click here to see if this release is all that you hoped it would be.
game: Metroid Prime 2: Echoes
preview | 07/10/04 | GF! Back Catalogue 10/2004 => 1995
The sequel to what is perhaps the Gamecube's most critically acclaimed title is bound to turn a few heads on the E3 show floor. Metroid Prime 2: Echoes looks to improve on its stunning predecessor. Eric Bodrero gives us our first preview right here.
game: Jade Empire
preview | 07/10/04 | GF! Back Catalogue 10/2004 => 1995
The wizards at Bioware that brought us Knights of the Old Republic are at it again. Jade Empire is an action RPG set in mythological China, and so far it seems like it has all the right stuff. Like KOTR, Jade Empire looks to offer a strong, story driven RPG experience and a hearty dose of action. Our guy Eric Bodrero got his hands on it at E3 and has good things to say about it. Click here for the full preview.
game: Full Spectrum Warrior
review | 07/10/04 | GF! Back Catalogue 10/2004 => 1995
Cover. Flank. Move. Shoot. Repeat. THQ and Pandemic bring us Full Spectrum Warrior, a tactical shooter that aims for an unprecedented level of realism. But does the new level of realism make it great, or just slow it down? Click here to let Steffan take you through some of the ups and downs of modern urban combat.
game: Shadow of Rome
preview | 06/16/04 | GF! Back Catalogue 10/2004 => 1995
If you like fighting and intrigue, murder and mystery, you'll find it all during one of the most fascinating eras of human history. Shadow of Rome aims to give PS2 players a chance to crack the murder of Julius Caesar, through brain or through brawn.
game: Star Wars: Battlefront
preview | 06/16/04 | GF! Back Catalogue 10/2004 => 1995
Both online and single player, Star Wars: Battlefront is set to bring on a new element to the market of Star Wars games. With a little bit of everything Star Wars, and a whole lot of gameplay, you won't want to miss this one. Let Blaine tell you more about it here.
game: Transformers
review | 06/12/04 | GF! Back Catalogue 10/2004 => 1995
As soon as this title was announced, Transformers fans young and old began to wait with anticipation, and the fear that one of the classics of American youth entertainment might produce a flawed game. Well, Transformers fans, I can assure you that this is not the case: read the full report here.
game: Breakdown
review | 05/27/04 | GF! Back Catalogue 10/2004 => 1995
Told entirely through the first person eyes of the main character, Breakdown for the Xbox takes its time to put you into the story. Does it do the trick? Click here to read Eric1s take on whether or not this is a game you should be playing this summer.
game: Ground Control 2: Operation Exodus
preview | 05/27/04 | GF! Back Catalogue 10/2004 => 1995
For fans of the original and the uninitiated alike, Ground Control 2 from Sierra looks like it1s going to a title worth watching. Featuring beautiful graphics, good story, and co-op play, Ground Control 2 sounds like it's got it all. See what our man Blaine has to say after a little time hands on at E3.
game: MechAssault 2: Lone Wolf
preview | 05/27/04 | GF! Back Catalogue 10/2004 => 1995
Still one of the most popular games on Xbox Live, the original MechAssault helped pioneer the world of games online, and has been called one of the best online action games around. MechAssault 2: Lone Wolf aims to push the genre forward and inherit the title with new tactics, new units, and new ways to play. Read up here on how this beautiful looking sequel is going to change how we battle with big bots.
game: Transformers
preview | 05/01/04 | GF! Back Catalogue 10/2004 => 1995
For those of you like me who used to watch the old series on TV, Transformers the game is just days away from its scheduled release. Pull up a chair, sit down with Eric, and take a look at what the man has to say in this hands-on preview.
game: Sonic Battle
review | 04/21/04 | GF! Back Catalogue 10/2004 => 1995
In a moment of brilliance, not so long ago, a development team at Sega declared, Hey! Let's do that too!?. And Sonic Battle was born. And that's not a bad thing, cause our guy Eric says there's plenty of action to be found on the GBA with Sonic Battle. With a solid adventure mode and an exciting multiplayer experience (if you can nail the logistics down), Sonic Battle is worth a look. Click here for the full review.
game: Wrath Unleashed
review | 04/21/04 | GF! Back Catalogue 10/2004 => 1995
Chase two rabbits and you'll lose them both. I think I read that somewhereand Wrath Unleashed does just that. While is aims to combine the joy of a solid strategy game with the thrill of a fighter, the result is?. Well I don't want to ruin it for you. Click here to ask Eric.
game: Crouching Tiger, Hidden Dragon
review | 04/21/04 | GF! Back Catalogue 10/2004 => 1995
Years after amazing worldwide moviegoers, Crouching Tiger Hidden Dragon is adapted for the interactive environment. So I know what you're thinking; it's another huge movie that is now also a videogame and we all know that means it's going to suck. But wait! This is a foreign language film not a Hollywood blockbuster, and the movie had cool kung-fu videogames can make cool kung-fu too! And they can't possibly have rushed it to time the release with the movie, the DVD release, or even the two year anniversary. Maybe there is hope after all... nope. Never mind. It sucks. Click here to find out why it disappoints so profoundly.
Articles Archive | 04/21/04 | Aaron Stanton
True story: I was in an arcade in Hong Kong a couple of weeks ago and everyone was lining up in front the latest light-gun game sensation - Hong Kong Super Kill Cop, or something like that. I threw down my tokens and drew, only to find some high tech gadgetry was tracking my body movement.. You want your character to duck behind that desk, you better duck.. or lean, or dodge. It was like lasertag only cooler because it had all the joy of a videogame. By the time I got capped by a crime lord I was breathing heavy, sweating profusely and my muscles were cramped from over exertion. It was one of the most intense 30 seconds I've ever spent with a videogame. Apparently I'm not the only gamer in need of a little exercise. Aaron Stanton takes on the issue in his latest article. Exercise your index finger right here for the good stuff.
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