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game: Duke Nukem Forever
news | 06/10/06 | Aaron Stanton
Take Two Interactive renegotiated their contract with 3D Realms back in March, pulling two million dollars from the project at the same time as offering a $500,000 bonus if 3D Realms delivers by the end of the year. The $500,000 bonus is only paid if Duke Nukem Forever ships by December 31st, 2006. What does this mean for Duke Nukem? Well, it might get the title out the door. On the other hand, cutting money from the budget and then leaning on the developer to finish faster isn\'t exactly a formula for a quality game. A bonus might sound like a good idea, unless it leads to rushed development with lower standards.
game: Sonic The Hedgehog
preview | 05/19/06 | RJ Brooks
Both the Xbox 360 and PS3 versions of Sonic contained the same features and levels. The difference between the games is where one would expect it to be-the graphics. However, the version with the best graphics is not the \"powerhouse\" PlayStation 3. Our man, Rob, runs down how the first next-gen Sonic title is coming along, and finds one of the most grievous examples of PS3 comparing unfavorably with the Xbox 360.
game: Shadowrun
feature | 05/18/06 | Aaron Stanton
When you put a keyboard and mouse against a console controller, most people would say that the keyboard and mouse would win. However, most people would be wrong. With the introduction of Live Anywhere, a service that will put Xbox 360 players against PC users in the same games, the game industry has found a new perspective on the old debate. After a few minutes with one of the Shadowrun developers, it became clear that their main problem was not making the 360 controller competitive with the PC, but keeping the PC from getting owned by the Xbox 360. Even against experienced Halo and Counterstrike players, fairly average Xbox players seemed to have an advantage on the battlefield. Sometimes, reality is surprising.
game: Trauma Center: Second Opinion
preview | 05/17/06 | George Holomshek
Atlus looks to recreate the success of their landmark Nintendo DS title, Trauma Center: Under the Knife, with the Wii-specific sequel, Trauma Center: Second Opinion. Using the \"revolutionary\" Wii controller, Second Opinion sticks with the same kind of 21st-Century-Operation gameplay that made the original such a hit. George got a chance to sit down with Atlus and discover more about this highly anticipated sequel.
game: Daemonica
review | 04/11/06 | Blaine Krumpe
Meridian 4 has brought us another indy European import that might not be quite up to next-gen graphical standards, but features a great story full of horrific twists. Daemonica is a compelling RPG set in a 14th Century European town having a little trouble keeping the life and the afterlife completely separate. (We have the same problem with Oblivion.) The action is light, but the price is right, and the narrative was enough to impress our guy, Blaine. Check out his review here.
game: Ice Age 2: The Meltdown
review | 04/03/06 | Laurie Taylor
Ice Age 2: The Meltdown is the movie tie-in for the major motion picture of the same name. It\'s got cuteness and some personality, but in general it fails in pretty much all the ways that counts: It\'s probably too short, too simple and too repetitive for all but the youngest of children. Read a full consideration of Ice Age 2: The Meltdown in Laurie\'s review.
game: Metroid Prime: Hunters
review | 03/30/06 | George Holomshek
Since the release of the Nintendo DS gamers have been anticipating the DS-exclusive, Metroid Prime: Hunters. Featuring a funky touch-screen control style, Metroid-classic adventure gaming and a robust online multiplayer mode, Hunters might just be all it\'s cracked up to be. This is the first time the GF! staff has been so addicted to online multiplayer in a handheld shooter; a revamped friends system and voice chat enhance the experience in many ways. Our resident Nintendophile George found time to write up this review of Hunters in-between sessions of spanking GF! Assistant Editor, Aaron Stanton in online bouts. (7-0 Aaron? Are you sure you\'re qualified for this job?)
news | 03/12/06 | Chris Martin
Is it the fabled Xboy? Has Microsoft entered the portables race? Is there a race, and where can you get tickets? All of these questions and more will be answered in our third coverage of Microsoft\'s Project Origami.
game: Elder Scrolls IV: Oblivion
news | 03/02/06 | Shawn Rider
Word comes today from 2K Games that The Elder Scrolls IV: Oblivion, the highly anticipated Xbox 360 RPG, will finally release on March 20, 2006. Gamers have been waiting for the sequel to Morrowind almost since the release of the original title, and many were disappointed when the game was pushed from the Xbox 360 launch lineup. Oblivion will also release for PC on the same day. More details are in the article.
game: Playstation 3
news | 02/27/06 | Aaron Stanton
Heading into the Spring season, rumblings are growing that Sony won\'t be able to hit their announced PS3 release date of \"Spring 2006.\" Next-Gen.biz is reporting that delays in finalizing the Blu-Ray drive could force Sony to push back the PS3\'s release. GameSpot is also reporting that potential supply problems could make it difficult for Sony to mass produce the drive. Both articles quote similar sources, both claim that Sony has acknowledged the potential for delays. It\'s our suspicion that both reports are based on the same data, subject to varying types of interpretation, but either way you read it makes you wonder about the accuracy Sony\'s original release window.
game: Astro Boy
review | 02/25/06 | RJ Brooks
Astro Boy has been praised by reviewers since its release in 2003. Another gem from Treasure, Astro Boy proves there is still some enjoyment to find in the 2D action gaming arena. A shooter/platformer in the vein of Gunstar Heroes, Astro Boy brings Osamu Tezuka\'s world reknowned character to life on the Game Boy Advance. We rarely get Astro Boy releases in the US, which is another testament to just how good this game is. Check out the conclusion to Robert\'s six-part retrospective here. Fittingly, Robert looks at how the legendary Treasure and the legendary Tezuka combine to create a GBA title that should be in every gamer\'s library.
game: Gunstar Super Heroes
review | 02/21/06 | RJ Brooks
The long-awaited sequel to Treasure\'s Gunstar Heroes, Gunstar Super Heroes brings the same high action gameplay to the Game Boy Advance. Released last October, Gunstar Super Heroes offers up the same quality graphics and colorful animation, but the gameplay has undergone some tweaks and changes that might leave the most hardcore of classic Gunstar Heroes fans wanting more. In the third part of his Treasure retrospective, Robert takes a look at one of the latest developments from the legendary game design house. Read all about it here.
game: Samurai Warriors: State of War
news | 02/16/06 | Shawn Rider
Koei\'s latest historical Asian brawler is heading to PSP in the very near future. Samurai Warriors: State of War has gone gold and is in production as you read this. In addition to announcing the impending launch, Koei also sends word of a revamped website for Samurai Warriors: State of War. The new site is sized and optimized for the PSP\'s small screen web browser. That is a nice touch for PSP owners, who can browse the web with the browser included on the handheld gaming system. Get more details about Samurai Warriors here.
game: Legion Arena
review | 01/30/06 | Blaine Krumpe
While Legion Arena may have a lot to live up to in the historical strategy genre (like Rome: Total War), the war title from publisher Strategy First and developer Slitherin Soft. does a fairly good job of being its own game. Not as deep as Rome: Total War, but not as frustrating or as difficult, either. If you\'re looking for something to take you back in time but not drive you insane at the same time, Legion Arena offers a fun experience without the punishment for losing. Legion Arena operates on the concept that, sometimes, too deep a strategy title just isn\'t fun.
game: Fight Night Round Three
preview | 01/05/06 | Tristan Mayshark
Hot on Xbox Live this week is a free demo of Fight Night Round 3, EA\'s highly anticipated boxing title. Fight Night Round 3 has gotten a lot of press lately as a PS3 launch title, and the demos EA have shown us are incredible. So how does the Xbox 360 version compare to the teasers we\'ve seen for PS3? Pretty much the same. The graphics are amazing and the action looks like it holds up nicely, given the limited demo. Check out Tristan\'s preview, and then go download it to your Xbox 360!
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