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Search for 'Rising' returned 30 results.
game: Dead Rising
news | 09/23/05 | Shawn Rider
Dead Rising for Xbox 360 puts you in the role of a photographer in a mall. But you\'re not looking for the local Ritz camera; hordes of the undead are descending upon the mall, and you\'ve got to use whatever you have at hand, including your camera (and cameras aren\'t exactly zombie killing machines). And when we say hordes, we mean hundreds and hundreds. Get more on Dead Rising right here.
game: Jets'n'Guns
review | 09/14/05 | George Holomshek
Jets\'n\'Guns, from indy game developer Rake in Grass, is a sh\'mup fan\'s dream come true: A wacky story provides an excuse for you to pilot your tricked out, jet-powered instrument of destruction to horde after horde of enemy hardware. Featuring a scientifically verified \"buttload\" of upgrades and enhancements, Jets\'n\'Guns can keep you hooked on its uber-chaotic shooter gameplay for a surprisingly long time. Check it out.
comic | 07/10/05 | Aaron Stanton
Beyond Good and Evil was one of the greatest games of all time, and its death was a blow to the gaming community that knew it existed. What\'s more sad is that its poor sales ended the life of the two games that were supposed to follow, ending the story before it was really finished. Now there\'s Advent
Rising. Great Story. Poor execution.
Saving Advent is this week\'s twoplayer comic.Twoplayer comic is published every Sunday at
http://comics.gamesfirst.com
Articles Archive | 03/05/05 | Chris Martin
Using many of the same storytelling conventions as the movie industry, it's not surprising that game plots have been turning up on film pretty consistently these days; few, as of yet, are really any good. What makes it so hard to turn a good game into a good movie? Is one medium really incompatible with the other? Chris doesn't think so, and he explains his views in this excellent and informed perspective of game-to-movie adaptations. If you don't want to lose faith in the movie industry's ability to make competent movies out of what should be excellent source material, this is an article you need to read before catching films like Alone in the Dark.
Articles Archive | 01/17/05 | Aaron Stanton
How important can great storytelling in a game be? Characters we care about? Plots we actually want to know the ending to? Sounds like a book or something. Take a moment to find out why Aaron connects Advent Rising with art in video games, free speech, and apparently an issue he has with remembering things.
game: Future Tactics: The Uprising
review | 08/25/04 | GF! Back Catalogue 10/2004 => 1995
Bright and cartoony, you might wonder at first glance if Future Tactics: The Uprising might swim a tad bit on the shallow end of the pool. Well, you might be right. If you haven't had a chance to check out this semi-RPG with lots of bang and little else, click here to let Eric fill you in.
game: Advent Rising
preview | 06/16/04 | Aaron Stanton
Aaron gets excited as one more of his obsessions shows up in a video game. Click here to read about alternative endings, Orson Scott Card, and video games in this Advent Rising preview. Let him tell you why you should care.
game: Kill.Switch
review | 01/11/04 | GF! Back Catalogue 10/2004 => 1995
In one word, what is Namco's kill.switch? A mesmerizing story of mystery and drama of the sort not seen often enough in videogamesa thrilling adventure and a top notch action game. That's more than one word I guess, but kill.switch deserves them all and these words as well: Click here for the full review of this surprisingly stunning title.
game: The Haunted Mansion
review | 12/09/03 | GF! Back Catalogue 10/2004 => 1995
Based on the Disney ride of the same name, The Haunted Mansion delivers some surprisingly fun gameplay that's easy enough for the younger crew to enjoy while still remaining fun for adults. Does it belong under your Christmas tree? Ask Eric right here.
game: Monster Truck Madness
review | 12/07/03 | GF! Back Catalogue 10/2004 => 1995
THQ is looking to bring a little racing action to your GBA, and Monster Truck Madness is a surprisingly fun title. Don't look for any breathtaking innovation, but if you're looking to fire up some Monster Trucks kart-racer style, read here first.
game: Soul Calibur II
review | 09/12/03 | GF! Back Catalogue 10/2004 => 1995
Three years after breathing life into the Dreamcast, Namco Launches a sequel to the legendary Soul Calibur. Is it as good as the original? Nope-it's a whole lot better. Stunning graphics, beautiful environments, varied gameplay and surprising depth are just a few of the reasons that make this the best fighter on the market-no matter what system you have. Click here for the whole review.
game: Soul Calibur II
review | 09/05/03 | Eric Qualls
Three years after breathing life into the Dreamcast, Namco Launches a sequel to the legendary Soul Calibur. Is it as good as the original? Nope-it\'s a whole lot better. Stunning graphics, beautiful environments, varied gameplay and surprising depth are just a few of the reasons that make this the best fighter on the market-no matter what system you have.
game: Armobiles
preview | 12/16/02 | Eric Qualls
Polish developer, Ganymede Technologies, brings us a game that feels like a combination of many other games. Armobiles combines elements of Twisted Metal, San Francisco Rush, and even Re-Volt to create a game that feels surprisingly fresh and is really fun to play. Click here for the complete preview.
game: Playstation 2
news | 05/20/02 | Jeremy Kauffman
Long awaited by gamers everywhere, the two big boys of the console market have locked horns. Sony announced earlier this week that the PS2 price would drop from $299 to $199. Click here for the details about Sony\'s price change. Microsoft had planned on surprising us all at E3 with a price drop for the Xbox, but in light of Sony\'s news chose to make the change immediately, dropping the price of the Xbox from $299 to $199. Click here for Xbox details. In other news, Sony Japan has announced the PS3 is in development and slated for Japanese release in 2005.
Articles Archive | 10/06/01 | GF! Back Catalogue 10/2004 => 1995
Valve has partnered with gaming ISP, Speakeasy.net, to poll the PC gaming public. Just what is out there? What kinds of computers do you folks have? How fast is your connection? How much RAM, baby? The results are a bit surprising if you've heard the lowest common denominator rhetoric of web design courses and instructional manuals. But gaming is an ever-evolving industry, both for producer and player, and those who do not keep up do not, can not, keep playing.
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