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Search for 'thing' returned 289 results.
game: Tony hawk's Downhill Jam
review | 12/23/06 | Matt James
Tony Hawk\'s Downhill Jam is sort of like a THPS lite, but that doesn\'t make it a game you should avoid. Building on the old-school THPS timed gameplay style, Downhill Jam offers up some quality gameplay on the Nintendo DS. If you\'re looking for something a little less intense than THUG or Project 8 for your daily commute or li\'l skater-in-training, the you could do worse than grabbing Downhill Jam. Check out Matt\'s review for the details.
news | 12/11/06 | Aaron Stanton
Sometimes funny things happen when advertising campaigns collide. In the latest Game With Fame opportunity, gamers are being given the chance to play online via Xbox Live with The Burger King. That\'s right, some lucky gamers will have the chance to play against a celebrity opponent that doesn\'t say anything ever. While I can still see how the idea is amusing, there\'s an irony behind giving people a chance to sit down and chat online with someone that\'s not going to say anything back. When it all boils down to it, you\'ll be talking to an empty void for the length of the game. On the upside, you do get to also play with the New York Jets linebacker Jonathan Vilma, but it\'s easy to see which of the two celebrities that Game With Fame is pushing: You register to play at bkgamer.com.
game: Gears of War
editorial | 12/07/06 | Chris Martin
Microsoft\'s Gears of War gets lots of things right. It offers an intense single/co-op campaign, a \"sweet-spot\" versus multiplayer of 4v4, and some of the best presentation ever in a videogame. But it also fumbles here and there in ways we would have liked to see ironed out. In this editorial, we analyze what we would love to see kept or improved on in the sequel.
game: Myst Online: Uru Live
preview | 11/08/06 | Chris Martin
Remember the online component to Uru: Ages Beyond Myst? It\'s back, and on GameTap! Coming this December, gamers will be able to explore the Ages of Uru in droves, allowing a whole new dynamic of puzzle solving gameplay that has yet to be implemented in anything but a MUD or PUD. Here are some screenshots from the upcoming game, things are looking good. Puzzle-solving good.
game: Bad Day LA
review | 11/07/06 | Jason Perkins
With his latest project, Bad Day LA, American McGee has officially forfeited his right to put his name one more game box. Bad Day LA had everything going for it, from celeb designer to outrageous hype-generating premise. Even the publisher, Aspyr Media, has some serious cred, having released last year\'s cult hit Stubbs the Zombie. So what could have gone wrong? Unfortunately for our man, Jason, so many, many things... Get the frownies here.
editorial | 10/24/06 | Aaron Stanton
The National Summit on Video Games, Youth and Public Policy took place this weekend. Researchers from around the country attended to discuss everything from violent media to the legality of government regulation of game ratings. It was sponsored by one of the game industry\'s most politically powerful critics, the National Institute on Media and the Family, which has consistently given the game industry poor marks when it comes to video games and violence. But did anyone from the game media bother to show up? Nope. Aaron Stanton was the lone game journalist at an event that could have real impact on game legislation, and the lack of attention pissed him off. You should read more about it here.
game: ToeJam and Earl
feature | 10/13/06 | Chris Martin
Two of the most beloved aliens of all time - sorry E.T. - ToeJam and Earl have been through a lot together: two sequels, multiple planets, and a lot of tough criticism. But we cast all that aside and look to the past today with the original ToeJam and Earl. What made the game so great? The tunes? The attitude? The Coop play? Try all of the above. The funky beat-boxing aliens have had their fill of Earth, and so has Chris as he\'s guided Earl all the way to level 25, found all 10 spaceship pieces, and thrown tomatoes at Earthings until they pop in this week\'s That Retro Review!
game: Shin Megami Tensei: Devil Summoner
review | 10/10/06 | Amanda Bateman
Raidou Kuzunoha the 14th, I order you to read this review. What do you mean you\'re not Raidou Kuzunoha? Well, we hate to break it to you, but you are now. After 10 years of Japanese market love and American cult phenomenon, Atlus finally shows the US some love with a timely North American release of Shin Megami Tensei: Devil Summoner, out today for PS2. Ever since we got our copy Amanda has been coming up with weird things like the intro to this blurb. Check out her review for the reasons behind her madness.
game: Garfield and his Nine Lives
review | 10/08/06 | Amanda Bateman
Garfield stars in his very own Game Boy Advance game, rescuing friends and eating junk food...even while he\'s sleeping. Much like the recent Garfield movies, there\'s really nothing to see here unless you have a five-year-old screaming for it. If you are hoping to satisfy a pre-gamer with a thing for grumpy cats, then Garfield and His Nine Lives might buy a few hours of quiet on the next big roadtrip. Check Amanda\'s review for details.
game: DEFCON
review | 10/04/06 | Chris Galbraith
Introversion scored big with Darwinia, a game well-known for its unorthodox graphics and approach. Now, the indy developers from Britain have released the next big thing: Defcon. Defcon puts players in control of a huge nuclear arsenal to duke out doomsday using an interface that looks straight out of the classic game/nuke movie, War Games. Would you like to play a game? How about Global Thermonuclear War? Get the full story from our intrepid strategist Chris G.
game: Alan Wake
news | 09/27/06 | Aaron Stanton
It\'s been months since we\'ve heard anything from Remedy about Alan Wake, the survival horror exclusive for the Xbox 360 and PC. Now, Remedy has tipped a bit of their hand again, showing some footage of their upcoming title at an Intel press conference. Much of the footage is more of what we\'ve already seen, but also the very first hints of what gameplay will look like. It\'s worth checking out, if anything just to see how they\'ve been playing with their physics since E3 2005.
game: Xbox Live Vision Camera
review | 09/26/06 | Shawn Rider
The Xbox Live Vision Camera is a great thing in most ways, but we wish there were more to do with it at the moment. Having just launched, not a lot of folks have dropped the 40 beans necessary to add a (slightly creepy) glowing eye to your Xbox 360s already too powerful and communicative brain. But the potential is undeniable: A solid camera and incredibly easy installation and configuration bode well for this device, which may also hold Microsoft\'s key to providing Wii-like game interaction without a controller. Get the full story in our eyes-on review.
game: Sam and Max
news | 09/18/06 | Aaron Stanton
The advent of services like Xbox Live and the Wii Virtual Console have changed the dynamics of the industry. Suddenly there\'s a marketplace for less mainstream genres that have a hard time competing against the likes of Halo and Zelda. One such genre: Adventure Games. According to 1up.com, Nintendo has heard fans asking for adventure game content and contacted TellTale games about the possibility of bringing Sam and Max to the Wii. A sure thing? Far from it, but it\'s nice to know that you can make a difference if you shout loud enough. Good job, guys and gals.
news | 09/10/06 | Aaron Stanton
Joystiq recently found themselves in the cross-hairs of the gaming community after they published a misleading headline on their site. The backlash from the gaming community, which accused them of over-hyping content for the sake of increased traffic, has been strong. Joystiq issued a public apology (good) and then fired the responsible poster (bad). In this editorial, Aaron Stanton takes a look at whether their actions were the right thing to do.
news | 08/25/06 | Aaron Stanton
Only hours away from the start of the Penny-Arcade Exposition in Washington, Penny-Arcade has let slip a new project of theirs. The Penny-Arcade webcomic has partnered with Hothead Games to produce video games based on the characters of their popular online comic. The games are going to be designed for Windows, OSX, and Linux at first, with an aim to translate to the home console somewhere down the road. The games will be downloadable and episodic. Beyond that, the details have yet to arrive. Check out this report to read everything we know so far.
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This game is totally cheating.