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game: The Legend of Zelda: Twilight Princess
news | 12/28/05 | Shawn Rider
According to NGC Magazine, and reported by Game Daily, the upcoming Legend of Zelda title, Twilight Princess, will be playable with the Nintendo Revolution controller. This news has not been confirmed by Nintendo, and Twilight Princess will still be officially released for the Gamecube. According to Games Radar, the online affiliate of NGC Magazine (a print magazine published in the UK, US, and Japan), Twilight Princess will support a radical new control style if played on the Nintendo Revolution console with its unique controller.
news | 12/28/05 | Shawn Rider
We reported back in October about an anti-violent videogame law passed by California legislators and signed by Governor Schwarzenegger, who has starred in enough violent videogames to know something about the matter. The legislation immediately sparked a lawsuit from the Entertainment Software Association, which argues that the law is both unnecessary and impedes the First Ammendment rights of minors. Yesterday a US District Judge Ronald Whyte issued an injunction against the law, citing the likelihood of the ESA winning its case to reverse the legislation, as reported by the San Francisco Chronicle.
comic | 12/27/05 | Aaron Stanton
When half your comic team disappears overseas for the holidays, it\'s hard to keep things running smoothly at a game comic. That doesn\'t expl
ain all of TP Comics recent venture into the bizarrely inconsistent, but it expl
ains a good portion of it. Now that the Xbox 360 is resting next to piles of used wrapping paper and a Christmas tree suffering from dehydration, it\'s easier to find the time to make fun of things. Hopefully that means we\'ll get back into a pattern ag
ain here after the new year. Take a look at this week\'s TwoPlayer comic,
FingerBang, the \"banned\" ad commercial.
Twoplayer game comics are published kinda, sorta weekly at
http://comics.gamesfirst.com.
game: SketchFighter 4000
preview | 12/26/05 | Aaron Stanton
Though large publishers like EA and Ubisoft might get most of the mainstream media coverage, the most creative companies sometimes tend to be smaller, less well known. Ambrosia Software, creators of Darwinia, have come up with another instantly recognizable success. Now heading into Beta, SketchFighter 4000 is an action exploration game that\'s defined by its presentation. The entire game looks like it was drawn during third period on a notepad.
news | 12/25/05 | Shawn Rider
On behalf of the staff of GamesFirst!, we would like to take this space to wish all of our staff, readers and colleagues a happy, happy holiday season. We wouldn\'t be here without you, and we know that. On our 10th holiday season, we are thankful for all the people who have helped make GamesFirst! what it is today. Our staff is among the best online, and we value your efforts. To our fellow websites (especially the ones who kick down the kind links), we thank you. You know who you are, and you inspire us to do better. To all of the game developers, PR reps, and publishers who work with us on a daily basis, we want to extend our most sincere gratitude. We couldn\'t do what we do without your continued support, and life wouldn\'t be as much fun without you.
And, of course, we want to wish Happy Holidays to our readers. We are proud to be able to serve you for the past 10 years, and we look forward to number 11. Without you, we\'d just be posting up articles for our mothers to read, and although they never complain about our reviews or call us idiots, GF! would feel pretty empty without you. Thanks.
feature | 12/25/05 | Aaron Stanton
As the first days of the 4th Asia Game Show and Digital Entertainment Expo Asia 2005 get underway, it\'s interesting to see the differences between this Hong Kong exposition and what we normally see at E3. Designed much more to be a one day event than a multi-day outing for the average attendee, there\'s still enough to keep even the most casual technophiles interested. From cell phones to TV\'s, Editor Aaron Stanton describes the expo after the first two days, including what he saw behind that intriguing PlayStation 3 sign he spotted going up before the show opened.
game: Xbox 360
news | 12/24/05 | Shawn Rider
OpenXbox360 has posted a link to a YouTube video that supposedly shows a regular, retail version of the Xbox 360 playing an unsigned, burned copy of Perfect Dark Zero by using a hack that involved running some program on the PSP. No details about the hack or methods involved are known so far, and the video could easily be a fake. But it\'s a slow news day here on Xmas Eve, and it\'s a curious video. Check out the video for yourself, as well as the post on OpenXbox360, and keep an eye on this as the story develops.
game: Xbox Live
news | 12/24/05 | Shawn Rider
Microsoft has announced a new perks card for members of their Xbox Live Gold service. Gold level members now qualify for a free \"Diamond\" card, which is an actual, real gamercard you can carry in your pocket. Now you can show off your Xbox geekiness even when you\'re away from your console. And wait, it doesn\'t stop there: The Diamond card qualifies holders for special deals and discounts at an array of retailers. If you\'re a Gold level member of Xbox Live, sign yourself up.
game: Kingdom Hearts II
preview | 12/23/05 | Amanda Bateman
Chances are you\'ve already heard about it. Chances are you\'re also greatly anticipating it. A few of you are already playing it. It\'s time to dust off your trusty old Keyblade and give Donald and Goofy a call, because Kingdom Hearts II for the PlayStation 2 is out in Japan, and is on its way to the States very soon. In the meantime, you can refresh yourself by picking up a copy of Kingdom Hearts...in comic form.
feature | 12/23/05 | Aaron Stanton
The 4th Asian Game Show & Digital Entertainment Expo Asia 2005 in Hong Kong might not be showing off anything cool from Microsoft, but they\'ve certainly got something from Sony. GamesFirst editor Aaron Stanton takes a quick peek at the show floor the day before the expo opens to the public, and reports on the warm fuzzy feelings he got at seeing the PlayStation 3 logo being raised above Sony\'s booth. AGSDEE might not be as well known in the west as E3 or CES, but it\'s an opportunity to see hands-on what Sony plans to offer. You\'ll want to keep an eye open as the four day exposition kicks off.
game: Xbox 360
news | 12/21/05 | Shawn Rider
Via Major Nelson (the Xbox Live Director of Programming), we discovered Sean Alexander\'s blog posting about how to keep track of recent Xbox 360 shipments. Alexander describes a method of using the Ben\'s Bargains Xbox 360 Shipment Tracker along with URLy Warning, a program that allows you to monitor web pages for any changes. By following the simple instructions outlined on Alexander\'s blog, you can be sure to find the Xbox 360s as soon as they arrive in your neighborhood. Check it out.
game: PoPoLoCrois
review | 12/20/05 | Shawn Rider
PoPoLoCrois has been a popular game series in Japan for a decade now, even spawning an animated TV series, but the series has never seen action in North America. Agetec\'s latest incarnation of PoPoLoCrois for the PSP is a revamped combination of the first two games in the series, originally released on PSOne, plus some additional original content. Featuring very nice animated cutscenes, and a super-kawaii art style, PoPoLoCrois is likely to satisfy any gamers looking for a classic RPG experience on-the-go. Check Shawn\'s review for more.
game: Xbox 360
news | 12/18/05 | Aaron Stanton
Before it was released, Xbox 360 engineer Chris Satchell went on record as saying that the system would include security measures, \"the hacker community has never seen before.\" At the time we could only speculate what that meant. Microsoft was claiming the system would be close to unhackable. Now, it looks like the hacking community is making progress. Turns out that members of Team PI Coders have found a way to pull source files off the Xbox 360 as games are loaded. Let the race begin.
game: Call of Duty 2
review | 12/17/05 | Matt James
We recently published a review of Call of Duty 2 on every system except Xbox 360. So now we deliver to you our review of Call of Duty 2 for Xbox 360: What\'s different? Everything. Unless you were playing the PC version. The Xbox 360 is as pretty as a high-end PC running the game, so the graphics are amazingly beautiful. Fortunately, CoD2 developers Infinity Ward didn\'t need to add or change anything to make the 360 version a worthy launch title: The game is just that good. Cut through the glut of other WWII FPS titles and head straight for CoD2. Our man, Matt James, says it\'s just that good.
podcast | 12/16/05 | Val Townsend
Val Townsend, the Atomic Goddess, is back again with lucky podcast number 13. This week, we take a look at the latest news, including speculation on Nintendo\'s recently hinted \"secret\" regarding the upcoming Revolution console, as well as Clinton and Lieberman\'s Family Entertainment Protection Act. We also have reviews of Perfect Dark Zero and King Kong. Finally, we take a look at Dreamcatcher Interactive\'s cult-hit Painkiller, coming to an Xbox near you in January. Download the latest audio offering from your pals at GF! right here.
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