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Search for 'action' returned 376 results.

Excellent Discussion of WoW Plague on NPR
game: World of Warcraft
news | 10/08/05 | Shawn Rider
NPR\'s All Things Considered has an excellent piece covering the recent Corrupted Blood plague in World of Warcraft. They consult everyone from computer mediated social interactions expert Sherry Turkle to other scientists and epidemiologists. The piece also features players discussing their experiences and covers some examples of in-game philanthropy as players donated resurrections and cures to other players who had died in the plague. It\'s a quick audio file, and definitely worth the download. Get it here.
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The Chronicles of Narnia Preview
game: Chronicles of Narnia: The Lion, the Witch, and the Wardrobe
preview | 10/06/05 | Aaron Stanton
Sometimes it takes a movie to turn a good idea into a game. The fantasy setting of The Chronicles of Narnia is an ideal world for the basis of a video game, containing monsters, heroes, and mystical creatures. Even separated from its religious basis, the story behind the classic children\'s tales offers everything a game designer could hope for to create a rich, living environment. In November, developer Traveler\'s Tales will be releasing a video game based on the upcoming movie adaptation of The Lion, the Witch, and the Wardrobe, and GamesFirst! has had an opportunity to play through a preview build of the title. What we found is a game worth looking forward to. Check out our preview.
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Xbox 360 Screens of GUN
game: GUN
news | 10/06/05 | Shawn Rider
I don\'t even like westerns, but I love Deadwood. The grimy, gritty Old West environment, teetering between nature and civilization, lends itself to some gripping drama and high adventure. Plus, there\'s plenty of cursing. So I get very interested when I hear that Neversoft, one of my fave game developers, has also been watching Deadwood, and has created an entire game based in the Wild West, with the goal of expanding the open-play scenerio beyond cops and robbers. GUN will come out this Fall for Xbox, PS2 and Xbox 360. We\'ve got some XB360 screen here and a bit more about the game.
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New Dead Rising Screens
game: Dead Rising
news | 10/06/05 | Shawn Rider
Capcom\'s upcoming Dead Rising puts Keiji Inafune, creator of the Onimusha series, at the helm of a whole new kind of zombie game. You play photojournalist Frank West, who has more to worry about than celebrities gone wild. The dead have risen, and they attack you in giant zombie hordes. Sound fun? Oh yeah, you know it.
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Crackdown Set For Fall 2006
game: Crackdown
news | 10/05/05 | Shawn Rider
To put it in marketing language (from all companies, not just MS), we\'ve moved beyond the era of \"GTA Clones\" and into the era of the \"action-driving\" genre. However you want to classify it, Crackdown looks like it will bring something good to the Xbox 360. It helps that Microsoft has tapped Real Time Worlds, which is headed by David Jones, and whose key members created the original Grand Theft Auto as well as Lemmings. So something good could happen here. Read on for more info about Crackdown, which should be on the must-have list for any action-driving fan.
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Bioware and MS Team Up for Mass Effect
game: Mass Effect
news | 10/05/05 | Shawn Rider
Bioware and Microsoft have teamed up once again for another Xbox 360 exclusive title: Mass Effect. Mass Effect is a sci-fi action RPG in which you play the first human Specter -- an elite soldier sworn to defend the galaxy. As one might expect, a rogue agent begins stirring up trouble for the peaceful denizens of the galaxy, and it\'s up to you and your elite team of defenders to solve the problem. And as any Bioware fan might expect, you will eventually discover the truth about a much greater threat to the galaxy. Is it just us or does this sound a lot like SW: KOTOR?
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Too Human Announced
game: Too Human
news | 10/05/05 | Shawn Rider
Eternal Darkness developer, Silicon Knights, is working on a first-party game for Microsoft Game Studios. Too Human is an \"epic action game\" (read: the first of a planned trilogy) in which players assume the role of the Cybernetic God Baldur, who must defend humanity from a group of monstrous war machines who don\'t play well with others. Powered by Unreal Engine 3, this one is already looking good, and with the reputation Silicon Knights has for creating great, story-driven action games, we have very high hopes for this title. Keep an eye out for Too Human to release in Fall 2006.
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Brand New Gears of War Screens
game: Gears of War
news | 10/05/05 | Shawn Rider
Gears of War is the new shooter from Cliffy B and the crew at Epic that\'s got everyone going, \"Damn!\" The visuals here are absolutely incredible, from the dirty textures of a wartorn humanity pitted against monstrous enemies from the bowels of the Earth, to the delicate lighting effects that challenge the greatest cinematographers and most sensitive painterly visions. We can only hope that the gameplay and story live up to the huge graphical promise of Unreal Engine 3. Check out these screens for a real idea of what the Xbox 360 can do.
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Kameo Screens From X05
game: Kameo: Elements of Power
news | 10/05/05 | Shawn Rider
Rare\'s long-in-development Kameo: Elements of Power has made gamers oddly curious for over half a decade now. We\'re curious about the great graphics, lush game world, Xbox Live multiplayer, and, of course, Rare\'s reputation for delivering great titles. But it\'s odd because the game has been in development since it first debuted on N64, then moved to GameCube, and finally will land on Xbox 360 this Fall. Historically, such business shenanigans are not good for a game. We\'ll find out this Fall when we finally get our hands on Kameo: Elements of Power. In the meantime, here are some new screens.
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Serious Sam 2 Preview
game: Serious Sam 2
preview | 10/04/05 | Blaine Krumpe
Serious Sam 2 brings more of that classic Sam action to a variety of platforms. Developed by the eccentric Croatian development house, Croteam, Serious Sam is known for bright, colorful graphics, frantic action, and lots and lots of bullets. This time out, we get an evolution of everything, but also a very true-to-roots fragfest that involves some of the most insane monsters we\'ve ever seen. Check out Blaine\'s preview of Serious Sam 2 based on the recently released game demo.
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Indigo Prophecy Review
game: Indigo Prophecy
review | 10/04/05 | Aaron Stanton
Even though adventure games have not been popular since the turn of the millennium, Indigo Prophecy managed to make it onto the shelves. The result is a title with a great interactive story that shifts seamlessly to match your actions on a level rarely seen in video games before. Check out our review to discover why Aaron considers Indigo Prophecy one of the best games ever made, and possibly a defensive tool in a game industry defending itself against political attack.
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Screens from N3: Ninety-Nine Nights
game: N3: Nintety-Nine Nights
news | 09/30/05 | Shawn Rider
Tetsuya Mizuguchi is most well-known for his rhythm-based experimental games Rez and Lumines. Both of these games have been major cult hits, and Mizuguchi continues to explore these areas. But in his new title for Xbox 360, N3: Ninety-Nine Nights, Mizuguchi puts you in control of a badass fighter slaughtering oceans of enemies. It looks a lot like playing Dynasty Warriors on acid, and we\'ve got the screens to prove it.
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Brand New Perfect Dark Zero Screen, Music, Bio
game: Perfect Dark Zero
news | 09/30/05 | Shawn Rider
Perfect Dark Zero has so far been one of the most enigmatic Xbox 360 launch titles. After showing us glimpses of 50 player multiplayer on their MTV Xbox 360 unveiling, we expected to see PDZ at E3. But it wasn\'t there. It was at Tokyo Game Show, and we recently posted some links to some shakey-cam footage of PDZ gameplay which has us all debating the relative greatness potential for the game. Details are still slow to come out about Perfect Dark Zero, but we have one screen and an MP3 of one of the music tracks from the game to pass on.
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Burnout: Revenge
game: Burnout: Revenge
review | 09/29/05 | Tristan Mayshark
Electronic Arts\' latest update to the Burnout series, Burnout: Revenge puts the focus squarely on action and destruction. With many more routes open on each track, and some significant shifting of gameplay elements, this is a sequel that will either be very well-liked, or, if you\'re like our man Tristan, will have you returning to Burnout 3 to try to regain that je ne sais quoi of creating streets full of vehicular carnage.
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Playlogic Announces Stealth Devil-Spy Action
game: Diabolique: License to Sin
news | 09/27/05 | Shawn Rider
Playlogic and Metropolis Software have announced Diabolique: License to Sin. Diabolique puts you in charge of Dark Eaville, a super spy with all of the Double-Oh-So-Smoothness of James Bond and all the evil demon-ness of Hellboy. (But he\'s cute like Sean Connery, too.) This is stealth-action mixed with some dark horror: Imagine Sam Fisher meets Blood Rayne. Or MGS meets Soul Reaver. Published by Dutch publisher Playlogic, and developed by Polish design house Metropolis Software, Diabolique: License to Sin looks on first glance like a title US gamers should keep an eye on for import. Get some screens right here.
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